Stars
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Per-object shadow implementation using Unity SRP.
grass culling for unity ,Hi-Z +comput shader
My Unity post processing pipeline and shaders
An exploration of various grass rendering techniques
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
High-Resolution Image Synthesis with Latent Diffusion Models
Project Auditor is an experimental static analysis tool for Unity Projects.
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
DMotion - A high level Animation Framework for Unity DOTS
The extra fast, minimum code size, unity compatible plugin for json files migrations using Newtonsoft Json.Net.
A project testing and comparing various algorithms for creating isosurfaces.
Virtual whiteboard for sketching hand-drawn like diagrams
A powerful automation tool for quickly and easily generating builds with Unity.
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
(Unity3D) Test multiplayer without building
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
Real-time sph fluid simulation in unity.