Starred repositories
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
Code Release for "Bilateral Guided Radiance Field Processing"
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)
Official implementation of "Implicit Neural Representations with Periodic Activation Functions"
Repository containing common 3D test models in original format with original source if known and obj mesh
ACORN: Adaptive Coordinate Networks for Neural Scene Representation | SIGGRAPH 2021
Instant-ngp in pytorch+cuda trained with pytorch-lightning (high quality with high speed, with only few lines of legible code)
A comprehensive collection of KAN(Kolmogorov-Arnold Network)-related resources, including libraries, projects, tutorials, papers, and more, for researchers and developers in the Kolmogorov-Arnold N…
HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)
The official repository for Neural Fourier Filter Bank (CVPR 2023)
Mesh simplification with UV's boundary preserved
A blank project example showing how to use libigl and cmake.
Python library for loading and using triangular meshes.
Quadruped robot reinforcement learning deployment method based on the unitree_guide state machine.
Course Page for Geometry Processing
Professional C++, Fifth Edition《C++20 高级编程》第5版 作者:马克·格雷戈勒(Marc Gregoire) 译者:程序喵大人、惠惠、墨梵
常见数据结构与算法的Python实现及学习笔记
C++ examples for the Vulkan graphics API
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields