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# Auto detect text files and perform LF normalization | ||
* text=auto | ||
# Normalize EOL for all files that Git considers text files. | ||
* text=auto eol=lf |
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# Godot-specific ignores | ||
.import/ | ||
export.cfg | ||
export_presets.cfg | ||
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# Imported translations (automatically generated from CSV files) | ||
*.translation | ||
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# Mono-specific ignores | ||
.mono/ | ||
data_*/ | ||
# Godot 4+ specific ignores | ||
.godot/ |
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MIT License | ||
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Copyright (c) 2022-present Nathan Hoad | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://ddixs2ish5bi6" | ||
path="res://.godot/imported/update.svg-3137f1f7d53c08c0ae65aabe138d898b.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://addons/input_helper/assets/update.svg" | ||
dest_files=["res://.godot/imported/update.svg-3137f1f7d53c08c0ae65aabe138d898b.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 | ||
svg/scale=1.0 | ||
editor/scale_with_editor_scale=false | ||
editor/convert_colors_with_editor_theme=false |
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@tool | ||
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extends Control | ||
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signal failed() | ||
signal updated(updated_to_version: String) | ||
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const TEMP_FILE_NAME = "user://temp.zip" | ||
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@onready var logo: TextureRect = %Logo | ||
@onready var label: Label = $VBox/Label | ||
@onready var http_request: HTTPRequest = $HTTPRequest | ||
@onready var download_button: Button = %DownloadButton | ||
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var next_version: String = "": | ||
set(next_next_version): | ||
next_version = next_next_version | ||
label.text = "Version %s is available for download!" % next_version | ||
get: | ||
return next_version | ||
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func save_zip(bytes: PackedByteArray) -> void: | ||
var file: FileAccess = FileAccess.open(TEMP_FILE_NAME, FileAccess.WRITE) | ||
file.store_buffer(bytes) | ||
file.flush() | ||
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### Signals | ||
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func _on_download_button_pressed() -> void: | ||
# Safeguard the actual input helper repo from accidentally updating itself | ||
if FileAccess.file_exists("res://examples/device_tester.gd"): | ||
prints("You can't update the input helper from within itself.") | ||
failed.emit() | ||
return | ||
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http_request.request("https://github.com/nathanhoad/godot_input_helper/archive/refs/tags/v%s.zip" % next_version) | ||
download_button.disabled = true | ||
download_button.text = "Downloading..." | ||
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func _on_http_request_request_completed(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray) -> void: | ||
if result != HTTPRequest.RESULT_SUCCESS: | ||
failed.emit() | ||
return | ||
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# Save the downloaded zip | ||
save_zip(body) | ||
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OS.move_to_trash(ProjectSettings.globalize_path("res://addons/input_helper")) | ||
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var zip_reader: ZIPReader = ZIPReader.new() | ||
zip_reader.open(TEMP_FILE_NAME) | ||
var files: PackedStringArray = zip_reader.get_files() | ||
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var base_path = files[1] | ||
# Remove archive folder | ||
files.remove_at(0) | ||
# Remove assets folder | ||
files.remove_at(0) | ||
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for path in files: | ||
var new_file_path: String = path.replace(base_path, "") | ||
if path.ends_with("/"): | ||
DirAccess.make_dir_recursive_absolute("res://addons/%s" % new_file_path) | ||
else: | ||
var file: FileAccess = FileAccess.open("res://addons/%s" % new_file_path, FileAccess.WRITE) | ||
file.store_buffer(zip_reader.read_file(path)) | ||
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zip_reader.close() | ||
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DirAccess.remove_absolute(TEMP_FILE_NAME) | ||
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updated.emit(next_version) | ||
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func _on_notes_button_pressed() -> void: | ||
OS.shell_open("https://github.com/nathanhoad/godot_input_helper/releases/tag/v%s" % next_version) |
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