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Properly Scale Menu Assets (RenderTexture2D scaling) #23

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merged 3 commits into from
Feb 15, 2024

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Drahsid
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@Drahsid Drahsid commented Feb 15, 2024

The context for this PR is in issue #17. This PR seems to work in my testing, besides some minor visual issues that are not directly caused by RenderTexture2D. A quick example: https://youtu.be/RFTeLMdHlR8
At this point, it may be worth making some further changes, such as more verbose support for fRenTexResMultiX within the config file. (Though using fRenTexResMultiX may have bogus results at some point)
This could also use far more testing, as they may be issues that I have yet to see, which are related to how I chose to scale the RenderTexture2Ds.

src/dllmain.cpp Outdated Show resolved Hide resolved
@Lyall
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Lyall commented Feb 15, 2024

Okay I think this all good to be merged now. I'll have a look at 1080p rect issue, I think I know where to possibly fix that.

@Lyall Lyall merged commit 5699f2f into Lyall:master Feb 15, 2024
Lyall added a commit that referenced this pull request Feb 16, 2024
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2 participants