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Earth

3D Earth Rendering in OpenGL

Calculating Geodetic Coordinates from Mouse Coordinates

Build

  1. Install CMake 3.25.1.
  2. Install Visual Studio 2019 and MSVC C++ Compiler.
  3. Install Qt 5.15.2 MSVC2019 64bit kit.
  4. Clone the repo git clone https://github.com/berkbavas/Earth.git.
  5. Create a folder mkdir Build.
  6. Enter the folder cd Build.
  7. Run CMake cmake ...
  8. Open Earth.sln with Visual Studio 2019.
  9. Build & Run with Release config.

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3D Earth Rendering in OpenGL

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  • C++ 91.6%
  • GLSL 4.5%
  • CMake 2.8%
  • C 1.1%