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Local variable was used incorrectly. Did not result in any bugs, just a small amount of unnecessary network traffic.
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crabmusket committed Nov 26, 2014
1 parent 4769bba commit 11c7026
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Engine/source/T3D/fx/explosion.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -606,7 +606,7 @@ void ExplosionData::packData(BitStream* stream)
}
U32 count;
for(count = 0; count < EC_NUM_TIME_KEYS; count++)
if(times[i] >= 1)
if(times[count] >= 1)
break;
count++;
if(count > EC_NUM_TIME_KEYS)
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