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Implemented FGIC geometry based on modified 2018 geometry
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Marius Peck
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Jan 18, 2019
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DetectorConstruction/Campaign_2018_2019/FGIC/DetectorConstruction.cc
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/* | ||
utr - Geant4 simulation of the UTR at HIGS | ||
Copyright (C) 2017 the developing team (see README.md) | ||
This file is part of utr. | ||
utr is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
utr is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with utr. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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/* | ||
Setup for runs 271 - 279 | ||
*/ | ||
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#include "DetectorConstruction.hh" | ||
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// Materials | ||
#include "G4NistManager.hh" | ||
#include "Units.hh" | ||
#include "Materials.hh" | ||
//Materials *materials = Materials::Instance(); | ||
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// Geometry | ||
#include "G4Box.hh" | ||
#include "G4LogicalVolume.hh" | ||
#include "G4PVPlacement.hh" | ||
#include "G4VisAttributes.hh" | ||
#include "globals.hh" | ||
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#include "Collimator_Room.hh" | ||
#include "Room.hh" | ||
//#include "Beampipe_Upstream.hh" | ||
#include "Beampipe_Downstream.hh" | ||
#include "First_UTR_Wall.hh" | ||
#include "First_Setup.hh" | ||
#include "G3_Wall_243_279.hh" | ||
#include "Detectors_G3_271_279.hh" | ||
#include "Wheel.hh" | ||
#include "G3_Table.hh" | ||
#include "Table2_243_279.hh" | ||
#include "Detectors_2nd_271_279.hh" | ||
#include "ZeroDegree_Setup.hh" | ||
#include "FGIC.hh" | ||
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// Sensitive Detectors | ||
#include "G4SDManager.hh" | ||
#include "EnergyDepositionSD.hh" | ||
#include "ParticleSD.hh" | ||
#include "SecondarySD.hh" | ||
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DetectorConstruction::DetectorConstruction() {} | ||
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DetectorConstruction::~DetectorConstruction() {} | ||
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G4VPhysicalVolume *DetectorConstruction::Construct() { | ||
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/* | ||
* Fast-forward to specific parts of the geometry by searching for | ||
* COLLIMATOR_ROOM (Collimator, paddle and shielding in collimator room) | ||
* ROOM (UTR walls and floor) | ||
* WORLD (world volume) | ||
* BEAMPIPE_UPSTREAM | ||
* BEAMPIPE_DOWNSTREAM | ||
* FIRST_UTR_WALL | ||
* FIRST_SETUP (first setup upstream of g3) | ||
* G3_WALL (wall immediately in front of g3) | ||
* DETECTORS_G3 (detectors in g3) | ||
* WHEEL (g3 wheel) | ||
* G3_TABLE | ||
* TABLE_2 (the table on which the second setup is mounted) | ||
* DETECTORS_2ND (detectors in second setup) | ||
* ZERODEGREE_SETUP (zero-degree detector) | ||
* G3_TARGET | ||
* SECOND_TARGET | ||
*/ | ||
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G4Colour white(1.0, 1.0, 1.0); | ||
G4Colour grey(0.5, 0.5, 0.5); | ||
G4Colour black(0.0, 0.0, 0.0); | ||
G4Colour red(1.0, 0.0, 0.0); | ||
G4Colour green(0.0, 1.0, 0.0); | ||
G4Colour blue(0.0, 0.0, 1.0); | ||
G4Colour cyan(0.0, 1.0, 1.0); | ||
G4Colour magenta(1.0, 0.0, 1.0); | ||
G4Colour yellow(1.0, 1.0, 0.0); | ||
G4Colour orange(1.0, 0.5, 0.0); | ||
G4Colour light_orange(1.0, 0.82, 0.36); | ||
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G4NistManager *nist = G4NistManager::Instance(); | ||
G4Material *air = nist->FindOrBuildMaterial("G4_AIR"); | ||
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/***************** WORLD *****************/ | ||
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World_x = 3000. * mm; | ||
World_y = 3150. * mm; | ||
World_z = 8000. * mm; | ||
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G4Box *World_dim = | ||
new G4Box("World_Solid", World_x * 0.5, World_y * 0.5, World_z * 0.5); | ||
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G4LogicalVolume *World_Logical = | ||
new G4LogicalVolume(World_dim, air, "World_Logical", 0, 0, 0); | ||
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//World_Logical->SetVisAttributes(G4VisAttributes::GetInvisible()); | ||
G4VisAttributes* world_vis = new G4VisAttributes(true, red); | ||
world_vis->SetForceWireframe(true); | ||
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World_Logical->SetVisAttributes(world_vis); | ||
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G4VPhysicalVolume *World_Physical = | ||
new G4PVPlacement(0, G4ThreeVector(), World_Logical, "World", 0, false, 0); | ||
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/***************** GENERAL DIMENSIONS *****************/ | ||
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G4double Wheel_To_Target = 3.*inch; | ||
G4double First_Setup_To_Wheel = 34.*inch; | ||
G4double First_UTR_Wall_To_First_Setup = 4.2*inch; | ||
G4double First_Setup_To_G3_Wall = 3.5*inch; | ||
G3_Target_To_2nd_Target = 62.*inch; // Estimated | ||
G4double ZeroDegree_To_2nd_Target = 980.*mm; | ||
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/***************************************************/ | ||
/***************** INITIALIZATIONS *****************/ | ||
/***************************************************/ | ||
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Collimator_Room collimator_Room(World_Logical, 0.5*0.75*inch); | ||
Room room(World_Logical); | ||
// Beampipe_Upstream beampipe_Upstream(World_Logical); | ||
First_UTR_Wall first_UTR_Wall(World_Logical); | ||
First_Setup first_Setup(World_Logical); | ||
G3_Wall_243_279 g3_Wall(World_Logical); // Was not there in these runs. However, it still defines the floor height, so it is needed here | ||
Detectors_G3_271_279 detectors_G3(World_Logical); | ||
Wheel wheel(World_Logical); | ||
G3_Table g3_Table(World_Logical); | ||
Table2_243_279 table2(World_Logical); | ||
Beampipe_Downstream beampipe_Downstream(World_Logical); | ||
Detectors_2nd_271_279 detectors_2nd(World_Logical); | ||
ZeroDegree_Setup zeroDegree_Setup(World_Logical); | ||
FGIC fgic(World_Logical); | ||
// Ni64_Target g3_Target; | ||
// Ni64_Sobotka_Target second_Target; | ||
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/***************************************************/ | ||
/***************** CONSTRUCTION *****************/ | ||
/***************************************************/ | ||
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/***************** COLLIMATOR_ROOM *****************/ | ||
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collimator_Room.Construct(G4ThreeVector(0., 0., Wheel_To_Target - First_Setup_To_Wheel - first_Setup.Get_Length()- First_UTR_Wall_To_First_Setup - first_UTR_Wall.Get_Length() - room.Get_Wall_Thickness() - collimator_Room.Get_Length()*0.5)); | ||
Collimator_Entrance_To_G3_Target = Wheel_To_Target - First_Setup_To_Wheel - first_Setup.Get_Length()- First_UTR_Wall_To_First_Setup - first_UTR_Wall.Get_Length() - room.Get_Wall_Thickness() - collimator_Room.Get_Length(); | ||
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/***************** ROOM *****************/ | ||
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room.Construct(G4ThreeVector(), World_x, World_y, World_z, | ||
Wheel_To_Target - First_Setup_To_Wheel - first_Setup.Get_Length() - First_UTR_Wall_To_First_Setup - first_UTR_Wall.Get_Length(), | ||
g3_Wall.Get_Floor_Level()); | ||
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/***************** BEAMPIPE_UPSTREAM *****************/ | ||
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// beampipe_Upstream.Construct(G4ThreeVector(0., 0., beampipe_Upstream.Get_Z_Axis_Offset_Z()), 1e-2); | ||
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/***************** FIRST_UTR_WALL *****************/ | ||
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first_UTR_Wall.Construct(G4ThreeVector(0., 0., Wheel_To_Target - First_Setup_To_Wheel - first_Setup.Get_Length() - First_UTR_Wall_To_First_Setup - first_UTR_Wall.Get_Length()*0.5)); | ||
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/***************** FIRST_SETUP *****************/ | ||
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first_Setup.Construct(G4ThreeVector(0., 0., Wheel_To_Target - First_Setup_To_Wheel - first_Setup.Get_Length()*0.5)); | ||
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/***************** G3_WALL *****************/ | ||
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// g3_Wall.Construct(G4ThreeVector(0., 0., Wheel_To_Target - First_Setup_To_Wheel + First_Setup_To_G3_Wall + g3_Wall.Get_Length()*0.5)); | ||
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/***************** DETECTORS_G3 *****************/ | ||
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// detectors_G3.Construct(G4ThreeVector(0., 0., 0.)); | ||
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/***************** FGIC *****************/ | ||
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fgic.Construct(G4ThreeVector(0., 0., 0.)); | ||
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/***************** WHEEL *****************/ | ||
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wheel.Construct(G4ThreeVector(0., 0., Wheel_To_Target + wheel.Get_Length()*0.5)); | ||
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/***************** G3_TABLE *****************/ | ||
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g3_Table.Construct(G4ThreeVector(0., 0., Wheel_To_Target + wheel.Get_Length() + g3_Table.Get_Length()*0.5)); | ||
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/***************** TABLE_2 *****************/ | ||
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table2.Construct(G4ThreeVector(0., 0., Wheel_To_Target + wheel.Get_Length() + g3_Table.Get_Length() + table2.Get_Length()*0.5 + table2.Get_Z_Axis_Offset_Z())); | ||
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/***************** BEAMPIPE_DOWNSTREAM *****************/ | ||
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beampipe_Downstream.Construct(G4ThreeVector(0., 0., G3_Target_To_2nd_Target + beampipe_Downstream.Get_Z_Axis_Offset_Z()), 1e-2); | ||
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/***************** DETECTORS_2ND *****************/ | ||
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detectors_2nd.Construct(G4ThreeVector(0., 0., G3_Target_To_2nd_Target)); | ||
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/***************** ZERODEGREE_SETUP *****************/ | ||
/* | ||
zeroDegree_Setup.Construct(G4ThreeVector(0., 0., G3_Target_To_2nd_Target + ZeroDegree_To_2nd_Target)); | ||
*/ | ||
#ifdef USE_TARGETS | ||
/***************** G3_TARGET *****************/ | ||
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// g3_Target.Set_Containing_Volume(beampipe_Upstream.Get_Beampipe_Vacuum()); | ||
// g3_Target.Construct(G4ThreeVector(0., 0., -beampipe_Upstream.Get_Z_Axis_Offset_Z())); | ||
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/***************** SECOND_TARGET *****************/ | ||
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// second_Target.Set_Containing_Volume(beampipe_Downstream.Get_Beampipe_Vacuum()); | ||
// second_Target.Construct(G4ThreeVector(0., 0., -beampipe_Downstream.Get_Z_Axis_Offset_Z())); | ||
#endif | ||
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print_info(); | ||
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return World_Physical; | ||
} | ||
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void DetectorConstruction::ConstructSDandField() { | ||
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/********* ZeroDegree detector *******/ | ||
/* | ||
EnergyDepositionSD *ZeroDegreeSD = new EnergyDepositionSD("ZeroDegree", "ZeroDegree"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(ZeroDegreeSD); | ||
ZeroDegreeSD->SetDetectorID(0); | ||
SetSensitiveDetector("ZeroDegree", ZeroDegreeSD, true); | ||
/*************** Gamma3 **************/ | ||
/* | ||
EnergyDepositionSD *HPGe1SD = new EnergyDepositionSD("HPGe1", "HPGe1"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe1SD); | ||
HPGe1SD->SetDetectorID(1); | ||
SetSensitiveDetector("HPGe1", HPGe1SD, true); | ||
EnergyDepositionSD *HPGe2SD = new EnergyDepositionSD("HPGe2", "HPGe2"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe2SD); | ||
HPGe2SD->SetDetectorID(2); | ||
SetSensitiveDetector("HPGe2", HPGe2SD, true); | ||
EnergyDepositionSD *HPGe3SD = new EnergyDepositionSD("HPGe3", "HPGe3"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe3SD); | ||
HPGe3SD->SetDetectorID(3); | ||
SetSensitiveDetector("HPGe3", HPGe3SD, true); | ||
EnergyDepositionSD *HPGe4SD = new EnergyDepositionSD("HPGe4", "HPGe4"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe4SD); | ||
HPGe4SD->SetDetectorID(4); | ||
SetSensitiveDetector("HPGe4", HPGe4SD, true); | ||
EnergyDepositionSD *LaBr1SD = new EnergyDepositionSD("LaBr1", "LaBr1"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(LaBr1SD); | ||
LaBr1SD->SetDetectorID(5); | ||
SetSensitiveDetector("LaBr1", LaBr1SD, true); | ||
EnergyDepositionSD *LaBr2SD = new EnergyDepositionSD("LaBr2", "LaBr2"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(LaBr2SD); | ||
LaBr2SD->SetDetectorID(6); | ||
SetSensitiveDetector("LaBr2", LaBr2SD, true); | ||
EnergyDepositionSD *LaBr3SD = new EnergyDepositionSD("LaBr3", "LaBr3"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(LaBr3SD); | ||
LaBr3SD->SetDetectorID(7); | ||
SetSensitiveDetector("LaBr3", LaBr3SD, true); | ||
EnergyDepositionSD *LaBr4SD = new EnergyDepositionSD("LaBr4", "LaBr4"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(LaBr4SD); | ||
LaBr4SD->SetDetectorID(8); | ||
SetSensitiveDetector("LaBr4", LaBr4SD, true); | ||
/*************** Second setup **************/ | ||
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//EnergyDepositionSD *HPGe9SD = new EnergyDepositionSD("HPGe9", "HPGe9"); | ||
//G4SDManager::GetSDMpointer()->AddNewDetector(HPGe9SD); | ||
//HPGe9SD->SetDetectorID(9); | ||
//SetSensitiveDetector("HPGe9", HPGe9SD, true); | ||
/* | ||
EnergyDepositionSD *HPGe10SD = new EnergyDepositionSD("HPGe10", "HPGe10"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe10SD); | ||
HPGe10SD->SetDetectorID(10); | ||
SetSensitiveDetector("HPGe_Cologne", HPGe10SD, true); | ||
EnergyDepositionSD *HPGe11SD = new EnergyDepositionSD("HPGe11", "HPGe11"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(HPGe11SD); | ||
HPGe11SD->SetDetectorID(11); | ||
SetSensitiveDetector("HPGe_Stuttgart", HPGe11SD, true); | ||
*/ | ||
ParticleSD *Th232_targetSD = new ParticleSD("Th232_targetSD", "Th232_targetSD"); | ||
G4SDManager::GetSDMpointer()->AddNewDetector(Th232_targetSD); | ||
Th232_targetSD->SetDetectorID(0); | ||
SetSensitiveDetector("target_logical", Th232_targetSD, true); | ||
} | ||
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void DetectorConstruction::print_info() const { | ||
printf("==============================================================\n"); | ||
printf(" DetectorConstruction: Info (all dimensions in mm)\n"); | ||
G4cout << G4endl; | ||
printf("> Collimator entrance position : ( %5.2f, %5.2f, %5.2f )\n", 0., 0., Collimator_Entrance_To_G3_Target); | ||
printf("> Ideal position of G3 target : ( %5.2f, %5.2f, %5.2f )\n", 0., 0., 0.); | ||
printf("> Ideal position of 2nd target : ( %5.2f, %5.2f, %5.2f )\n", 0., 0., G3_Target_To_2nd_Target); | ||
printf("> World dimensions : ( %5.2f, %5.2f, %5.2f )\n", World_x, World_y, World_z); | ||
printf("==============================================================\n"); | ||
} |
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DetectorConstruction/Campaign_2018_2019/FGIC/DetectorConstruction.hh
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/* | ||
utr - Geant4 simulation of the UTR at HIGS | ||
Copyright (C) 2017 the developing team (see README.md) | ||
This file is part of utr. | ||
utr is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
utr is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with utr. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#ifndef DETECTORCONSTRUCTION_HH | ||
#define DETECTORCONSTRUCTION_HH 1 | ||
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#include "G4SystemOfUnits.hh" | ||
#include "G4UnitsTable.hh" | ||
#include "G4VUserDetectorConstruction.hh" | ||
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#include "utrConfig.h" | ||
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class DetectorConstruction : public G4VUserDetectorConstruction { | ||
public: | ||
DetectorConstruction(); | ||
~DetectorConstruction(); | ||
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virtual G4VPhysicalVolume *Construct(); | ||
virtual void ConstructSDandField(); | ||
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void print_info() const; | ||
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private: | ||
G4double World_x; | ||
G4double World_y; | ||
G4double World_z; | ||
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G4double G3_Target_To_2nd_Target; | ||
G4double Collimator_Entrance_To_G3_Target; | ||
}; | ||
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#endif |
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