Stars
A modern and performant C++20 read/write parser of Photoshop Files (*.psd and *.psb) with fully fledged Python bindings hosted on PyPi
Routing and navigation for your React Native apps
⚓ A collection of JavaScript tools written in Rust.
Imports Tiled files to Unity. Better than regular Tiled2Unity.
htmgo - build simple and scalable systems with go + htmx
Tracking the Code for my "RPG in Go" series on YouTube.
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
Turborepo starter with shadcn/ui pre-configured. (DEPRECATED)
A C# Client library for Supabase
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
Javascript bindings for raylib in a single ~3mb executable
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
The modern, lightweight, performant, accessible and extensible drag & drop toolkit for React.
Another fucking c# Steamworks implementation
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Modern, lightweight and efficient 2D level editor
Base structure for my games, using Heaps framework and Haxe language.
Unity Inventory System with UI Toolkit
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.