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Jonathan Feinberg
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May 5, 2014
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""" | ||
Additive Wave | ||
by Daniel Shiffman. | ||
Create a more complex wave by adding two waves together. | ||
""" | ||
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xspacing = 8 # How far apart should each horizontal location be spaced | ||
maxwaves = 4 # total # of waves to add together | ||
theta = 0.0 | ||
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amplitude = [] # Height of wave | ||
# Value for incrementing X, to be calculated as a function of period and | ||
# xspacing | ||
dx = [] | ||
yvalues = [] | ||
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def setup(): | ||
size(640, 360) | ||
frameRate(30) | ||
colorMode(RGB, 255, 255, 255, 100) | ||
w = width + 16 | ||
for i in range(maxwaves): | ||
amplitude.append(random(10, 30)) | ||
period = random(100, 300) # How many pixels before the wave repeats | ||
dx.append((TWO_PI / period) * xspacing) | ||
for _ in range(w / xspacing + 1): | ||
yvalues.append(0.0) | ||
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def draw(): | ||
background(0) | ||
calcWave() | ||
renderWave() | ||
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def calcWave(): | ||
# Increment theta (try different values for 'angular velocity' here | ||
theta += 0.02 | ||
# Set all height values to zero | ||
for i in range(len(yvalues)): | ||
yvalues[i] = 0 | ||
# Accumulate wave height values | ||
for j in range(maxwaves): | ||
x = theta | ||
for i in range(len(yvalues)): | ||
# Every other wave is cosine instead of sine | ||
if j % 2 == 0: | ||
yvalues[i] += sin(x) * amplitude[j] | ||
else: | ||
yvalues[i] += cos(x) * amplitude[j] | ||
x += dx[j] | ||
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def renderWave(): | ||
# A simple way to draw the wave with an ellipse at each location | ||
noStroke() | ||
fill(255, 50) | ||
ellipseMode(CENTER) | ||
for x, v in enumerate(yvalues): | ||
ellipse(x * xspacing, height / 2 + v, 16, 16) | ||
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""" | ||
* Move Eye. | ||
* by Simon Greenwold. | ||
* | ||
* The camera lifts up (controlled by mouseY) while looking at the same point. | ||
""" | ||
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def setup(): | ||
size(640, 360, P3D) | ||
fill(204) | ||
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def draw(): | ||
lights() | ||
background(0) | ||
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# Change height of the camera with mouseY | ||
camera(30.0, mouseY, 220.0, # eyeX, eyeY, eyeZ | ||
0.0, 0.0, 0.0, # centerX, centerY, centerZ | ||
0.0, 1.0, 0.0) # upX, upY, upZ | ||
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noStroke() | ||
box(90) | ||
stroke(255) | ||
line(-100, 0, 0, 100, 0, 0) | ||
line(0, -100, 0, 0, 100, 0) | ||
line(0, 0, -100, 0, 0, 100) | ||
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