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Source Han Sans | 思源黑体 | 思源黑體 | 思源黑體 香港 | 源ノ角ゴシック | 본고딕

14,723 1,314 Updated May 17, 2022

A robust C# Pitaya client library using thread-safe dictionaries and System.Threading.Channels for efficient response handling and push message management. It supports asynchronous requests with ti…

C# 2 Updated Oct 30, 2024

golang mmo状态同步示例,逐步完善

Go 1 Updated Apr 11, 2022

基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…

C# 858 240 Updated Jul 3, 2022

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

C# 1,989 547 Updated Oct 13, 2020

unity帧同步游戏极简框架-客户端

C# 544 193 Updated Sep 1, 2018

Colyseus + Unity: Basic MMO with a chat system, player persistence, and multiple flowing rooms

C# 25 14 Updated Jul 9, 2021

unity ioGame 移动同步 demo

C# 5 1 Updated Sep 7, 2023

TouchSocket is an integrated .NET networking framework that includes modules for socket, TCP, UDP, SSL, named pipes, HTTP, WebSocket, RPC, and more. It offers a one-stop solution for TCP packet iss…

C# 954 147 Updated Jan 27, 2025

cocos creator 基础框架,包含资源、ui管理,网络模块

TypeScript 985 352 Updated Jun 20, 2024

cocos creator项目基础类库,包括socket, http网络连接,资源加载与管理,ui加载与管理,热更新实现机制,定时器,事件系统,tween动画工具, 音效播放,常用控件如recycle listview,recycle scrollview等

TypeScript 823 310 Updated Jun 4, 2020

A server software reimplementation for a certain anime game.

Java 1 Updated Nov 20, 2023

A server software reimplementation for a certain anime game.

Java 16,415 4,488 Updated Nov 30, 2024

a framework in golang for game server or app server

Go 435 70 Updated Mar 28, 2021

通用的实时流golang框架,可以方便的创建游戏服务/聊天服务等

Go 170 27 Updated Apr 16, 2019
C++ 50 59 Updated Nov 24, 2017

A Realtime API Gateway used with NATS to build REST, real time, and RPC APIs, where all your clients are synchronized seamlessly.

Go 699 67 Updated Jul 12, 2024

go 实现的压测工具,ab、locust、Jmeter压测工具介绍【单台机器100w连接压测实战】

Go 4,035 805 Updated Dec 10, 2024

dperf is a 100Gbps network load tester.

C 5,180 529 Updated Jan 16, 2025

一个简单的使用FastAPI编写的原神模拟抽卡api。/ A simple Genshin Impact simulative gacha API written by FastAPI.

Python 10 Updated Jul 18, 2022

原神抽卡记录数据集-Genshin Impact gacha data

Python 144 19 Updated Aug 31, 2022

使用Yunzai执行hk4e、gio的GM指令

JavaScript 35 6 Updated Aug 4, 2023

适用于hk4e项目的proto协议

1 5 Updated Apr 7, 2023

Dumps protos from Genshin Impact assemblies

C# 23 41 Updated Feb 8, 2022

the client demo of greatestworks

C# 2 Updated Aug 14, 2022

A lightweight concurrent server framework based on Golang.

Go 7,177 1,218 Updated Jan 6, 2025

稳定分支2.9.X 版本已更新,由【Golang语言游戏服务器】维护,全球服游戏服务器及区域服框架,目前协议支持websocket、http及RPC,采用状态同步、帧同步,愿景:打造MMO多人竞技游戏框架! 功能持续更新中... ...

Go 877 193 Updated Aug 5, 2024

the back-end logic of game

Go 167 33 Updated Jul 29, 2023

一个专为游戏开发而设计的Excel配置表导出工具, 你可以现在Excel中按照规定的格式填写游戏配置数据,如:表格、枚举、设置选项,然后运行此工具导出JSON数据及对应的golang、C++、C#代码供你的项目使用。

Go 9 3 Updated Apr 11, 2021

a cli repl client for pitaya, great for testing servers during development

Go 20 31 Updated May 20, 2023
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