Releases: MarxMustermann/OfMiceAndMechs
Releases · MarxMustermann/OfMiceAndMechs
Dev-8b27898
Full Changelog: Dev-01aa7ee...Dev-8b27898
Dev-abcb40d
What's Changed
- Changed Storyboard to Markdown, typos by @b3yond in #1
- added help file by @DarkoRoso in #12
- added comand by @DarkoRoso in #13
- show example of pep 8 by @UmbralReaper in #25
- Lint by @UmbralReaper in #26
- Minor Changes by @UmbralReaper in #29
- Update .gitignore by @UmbralReaper in #30
- Add .gitattributes and normaline line endings by @HexDecimal in #31
- Add and apply pre-commit configuration by @HexDecimal in #32
- Fix various typos by @HexDecimal in #33
- Add pyproject.toml, apply pyupgrade rules by @HexDecimal in #34
- Replace custom logger with standard logging by @HexDecimal in #36
- Remove trailing whitespace from Python sources while preserving layouts and the intro interactions by @HexDecimal in #37
- Simplify code using Ruff by @HexDecimal in #38
- Added Bound Checking For ShockTower Targeting by @hero-clashes in #48
- Added Bolt Counter by @hero-clashes in #49
- compressed save files by @hero-clashes in #50
- Made Workflow need manual Triggering by @hero-clashes in #51
- Cleaned Code by @hero-clashes in #52
- Added New Interface by @hero-clashes in #53
- Fixed Bugs by @hero-clashes in #54
- Updated Interface by @hero-clashes in #56
- Fixed GoHome by @hero-clashes in #57
- Fixed GoHome Fourth by @hero-clashes in #58
- Missing Parameter by @hero-clashes in #59
- Cleaned BeUseful By Moving DutyQuest Generation To Quests by @hero-clashes in #60
- Moved Eat and Refill Flask fom BeUseful by @hero-clashes in #61
- Migrated Quests to MetaV2 by @hero-clashes in #62
- Fixed Issue by @hero-clashes in #63
- Fixed Missing Conversation by @hero-clashes in #64
- Converted BeUseful to MetaQuestV2 by @hero-clashes in #65
- Fixed Migration bugs by @hero-clashes in #66
- Merged MetaQuestV2 Into MetaQuestV1 by @hero-clashes in #67
- Cleaned code and Added Settings For Sound by @hero-clashes in #68
- Dev by @hero-clashes in #69
- Removed Unused Monster by @hero-clashes in #70
- Added regenerator by @hero-clashes in #71
- Cleaned Characters by @hero-clashes in #73
- Added Hunter Enemy type by @hero-clashes in #74
- Fixed Mod Keys in Win by @hero-clashes in #75
- Added Regenerator Activation Quest by @hero-clashes in #76
- Fixed Sound by @hero-clashes in #77
- Added Wandering Behavior by @hero-clashes in #78
- Added Helpers and cleaned code by @hero-clashes in #79
- added Colors For Spiders/lings by @hero-clashes in #80
- fixed enemy background color by @hero-clashes in #81
- Fixed Enemy Rendering Inside Rooms by @hero-clashes in #82
- Added Color Cycling background and fixed a bug by @hero-clashes in #83
- fixed sound by @hero-clashes in #84
- Added FullScreen Setting to the menu and fixed bugs by @hero-clashes in #85
- Added option for toggling synchronize_enemy_blinking + fixed Crash by @hero-clashes in #86
- Added Variance to Statue Color by @hero-clashes in #87
- Removed non synchronized enemy blinking and added bonus for attacking… by @hero-clashes in #88
- Added Death Screen by @hero-clashes in #89
- Added The killer to death screen and fixed bug by @hero-clashes in #90
- Fixed Formatting by @hero-clashes in #91
- Improved the Death Screen by @hero-clashes in #92
- fixed alignment of death text by @hero-clashes in #93
- Moved Pre Death Screen To new Death screen by @hero-clashes in #94
- Fixed Bug in Death Menu by @hero-clashes in #95
- fixed bugs by @hero-clashes in #96
- added binary switch for sound in setting menu by @hero-clashes in #97
- Revert "added binary switch for sound in setting menu" by @MarxMustermann in #98
- added binary switch for sound in setting menu by @hero-clashes in #99
- added variable amount of burning corpses in Coalburner by @hero-clashes in #100
- added Buff System and Buff Potions by @hero-clashes in #101
- Improved Buffs and added new type by @hero-clashes in #102
- removed force Message by @hero-clashes in #103
- added new buff and increase max health potion by @hero-clashes in #104
- added increasehealthregen potion by @hero-clashes in #105
- made it so the player stop working when getting hit by @hero-clashes in #106
- added framedropping when working on the metal working bench by @hero-clashes in #107
- added HealthPotion and Potion class by @hero-clashes in #108
- centralized produceItem_wait by @hero-clashes in #109
- added Popups and added trap room Popup by @hero-clashes in #110
- added EnterArenaRoom Popup by @hero-clashes in #111
- renamed monters by @hero-clashes in #112
- fixed miss name by @hero-clashes in #113
- added spawn tables to monster and added grindstone item by @hero-clashes in #114
- added slowing down when carrying moldfeed by @hero-clashes in #115
- add stacking for buffs in ui by @hero-clashes in #116
- added sword sharpener by @hero-clashes in #117
- added armor Reinforcer and new enemy type spawned around walls by @hero-clashes in #118
- some improvments by @hero-clashes in #119
- Fixed AI hanging by @hero-clashes in #120
- Fixed Picking Bolted Items giving slow down by @hero-clashes in #121
- renamed "special item" to "glass heart" by @hero-clashes in #122
- fixed crash by @hero-clashes in #123
- added more input for the StrengthSelfEstimate by @hero-clashes in #124
- added Auto Save by @hero-clashes in #125
- Fixed Bug with Spawning Loot by @hero-...
Dev-01aa7ee
Full Changelog: Dev-abcb40d...Dev-01aa7ee