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UnrealCLR For .net 8 + Unreal 5.3.2

Note: When try to debug with Unreal C++ sln, make sure you set the unreal project's debugger to support .Net Core, otherwise your pdb won't be loaded Property->Debugging->Debugger Type, set to Mixed (.NET Core)

Debugging with standalone C# sln should be fine.

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Unreal Engine .NET 6 integration

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  • C# 68.2%
  • C++ 31.8%