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KinematicRigidbodyCC
KinematicRigidbodyCC PublicKinematic rigidbody character controller is a character controller system based on Unity's internal physics engine.
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Terrain3D
Terrain3D PublicForked from TokisanGames/Terrain3D
Local fork of a high performance, editable terrain system for Godot 4.
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godot
godot PublicForked from godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
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Repositories
- dialogic Public Forked from dialogic-godot/dialogic
đź’¬ Create dialogs, characters and scenes to display conversations in your Godot games.
MonologistGames/dialogic’s past year of commit activity - phantom-camera Public Forked from ramokz/phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
MonologistGames/phantom-camera’s past year of commit activity - Terrain3D Public Forked from TokisanGames/Terrain3D
Local fork of a high performance, editable terrain system for Godot 4.
MonologistGames/Terrain3D’s past year of commit activity - KinematicRigidbodyCC Public
Kinematic rigidbody character controller is a character controller system based on Unity's internal physics engine.
MonologistGames/KinematicRigidbodyCC’s past year of commit activity
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