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Play with fluids in your browser (works even on mobile)
Your first steps into immersive web development with WebXR, powered by React.
We write your reusable computer vision tools. 💜
A list of Free Software network services and web applications which can be hosted on your own servers
Custom node editor to make mods for Sons of the Forest
A simple to use fake glow material for vanilla threejs
Next generation frontend tooling. It's fast!
A simple to use holographic material for vanilla threejs
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features include RGB coloring, density filtering, and flyer removal …
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
JavaScript Gaussian Splatting library.
Three.js-based implementation of 3D Gaussian splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
faux ASCII post-processing effect in GLSL
Tame the Web MIDI API. Send and receive MIDI messages with ease. Control instruments with user-friendly functions (playNote, sendPitchBend, etc.). React to MIDI input with simple event listeners (n…
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Photogrammetry Guide. Photogrammetry is widely used for Aerial surveying, Agriculture, Architecture, 3D Games, Robotics, Archaeology, Construction, Emergency management, and Medical.
A collection of advanced CSS styles to create realistic-looking effects for the faces of Pokemon cards.
Shared knowledge base to get people started integrating Blender in a production environment
3D Boids implementation with grid partitioning and WebWorker support.
Real-time configurable 3D implementation of Conway's Game of Life written in JavaScript using Three.js