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KyungHee Univ. Dept of Software Convergence
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๐ฆ ๐ง Technical-Interview guidelines written for those who started studying programming. I wish you all the best. ๐พ
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This project contains the code and assets used in the "Move Fast" demo โฆ
Training a bot using reinforcement learning to aim and fire at a target.
๊ฒ์ ํด๋ผ์ด์ธํธ ๊ฐ๋ฐ์ ๋ฉด์ ๋ฆฌ์คํธ ์ ๋ฆฌ์ ๋๋ค
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement โฆ
A complete computer science study plan to become a software engineer.
Solution for CarRacing-v0 environment from OpenAI Gym. It uses the Deep Deterministic Policy Gradient algorithm.
Implementations of basic RL algorithms with minimal lines of codes! (pytorch based)
PyTorch implementation of soft actor critic
Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2022 paper "Breaking Bad: A Dataset for Geometric Fracture anโฆ
provides all the codes from the book "RL from basics(๋ฐ๋ฅ๋ถํฐ ๋ฐฐ์ฐ๋ ๊ฐํํ์ต)"
A tearable cloth simulation using vertlet integration.
Roadmap to becoming a game developer in 2022
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
Yet another anim dynamics plugin for cloth, string, hair, blob, fluids simulation in UE4, UE5
Cloth Simulation using Position Based Dynamics (PBD) with Verlet integration in Unreal Engine 4
Basic cloth simulation using Verlet integration
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK