Starred repositories
微信、支付宝、通联支付、拉卡拉、PayPal、Apple 的Go版本SDK。【极简、易用的聚合支付SDK】
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Collection of TypeScript type challenges with online judge
Workflow-Streamlined next-generation request tools. Extremely streamline API integration workflow, just one step
A refreshingly simple data-driven game engine built in Rust
A spring that solves your animation problems.
Moved to https://github.com/swc-project/pkgs
a 2D rigid body physics engine for the web ▲● ■
A completely customizable framework for building rich text editors. (Currently in beta.)
🐸 The command-line interface for set up a standard frontend project (react-spa, vue-spa, react-ssr, react-component, vue-component, toolkit)
This is a project to quickly experiment and learn electron related APIs
A better way for new feature introduction and step-by-step users guide for your Flutter project.
Simple WebGL Fragment Shader Editor
A cloud-native Go microservices framework with cli tool for productivity.
A curated list of awesome WebGL libraries, resources and much more
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
2021年最新总结,从程序员到CTO,从专业走向卓越,分享大牛企业内部pdf与PPT
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,50余万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系[email protected] 版权所有,违权必究 Tan 2018.06
📜 33 JavaScript concepts every developer should know.
How to pass the Node.js interview of ElemeFE.