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SimulationVektoria

Usage of this project requires the Vektoria engine (scene graph and input) and the physics engine Rumble3D.

Preconditions

The DirectX SDK 2010 (June) needs to be installed! It has to be the SDK not the Runtime Environment! https://www.microsoft.com/en-us/download/details.aspx?id=6812

Building

  1. Copy the Vektoria library (V17 VS2017_withPatch01) to the parent folder of this project.
  2. Navigate to the Rumble3D sub-module and build it using the provided visual studio solution file.
  3. Open the visual studio solution file of this project and build it.

Acknowledgement

Thanks to Prof. Dr. Tobias Breiner for providing the Vektoria example project and the Vektoria engine, which this project builds upon.

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