-
terraingen Public
GPU Terrain generator and erosion simulator
-
JoltPhysics Public
Forked from jrouwe/JoltPhysicsA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++ MIT License UpdatedNov 6, 2024 -
meshoptimizer Public
Forked from zeux/meshoptimizerMesh optimization library that makes meshes smaller and faster to render
C++ MIT License UpdatedSep 9, 2024 -
-
-
double-conversion Public
Forked from google/double-conversionEfficient binary-decimal and decimal-binary conversion routines for IEEE doubles.
C++ BSD 3-Clause "New" or "Revised" License UpdatedAug 26, 2022 -
sdk-api Public
Forked from MicrosoftDocs/sdk-apiPublic contributions for win32 API documentation
1 UpdatedMay 2, 2021