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fix(taa): resolve persistent camera drift under TAA post-processing
CI Test #973: Commit 2aa531f pushed by lslzl3000
December 30, 2024 05:03 5m 12s dev
dev
December 30, 2024 05:03 5m 12s
chore(post): refine postBase rendererPassState
CI Test #972: Commit 8ddd262 pushed by lslzl3000
December 12, 2024 15:39 3m 10s dev
dev
December 12, 2024 15:39 3m 10s
fix(texture): unable to force destory texture(#457)
CI Test #971: Commit 3d62dc6 pushed by lslzl3000
December 12, 2024 15:29 5m 7s dev
dev
December 12, 2024 15:29 5m 7s
fix(graphic): fix depth test for graphic lines
CI Test #970: Commit e8257bc pushed by lslzl3000
December 5, 2024 03:49 2m 49s dev
dev
December 5, 2024 03:49 2m 49s
chore(doc): remove invalid link for getTangent
CI Test #969: Commit 67b52e4 pushed by lslzl3000
December 4, 2024 09:13 2m 45s dev
dev
December 4, 2024 09:13 2m 45s
release v0.8.4
CI Test #968: Commit 8887427 pushed by lslzl3000
November 27, 2024 15:41 5m 10s main
November 27, 2024 15:41 5m 10s
release v0.8.4
CI Test #967: Pull request #455 opened by lslzl3000
November 27, 2024 06:50 5m 14s dev
dev
November 27, 2024 06:50 5m 14s
bump v0.8.4
CI Test #966: Commit 2e46fd2 pushed by lslzl3000
November 27, 2024 06:48 3m 5s dev
dev
November 27, 2024 06:48 3m 5s
fix(type): refine PointerEvents types
CI Test #965: Commit 3029b5c pushed by lslzl3000
November 27, 2024 06:44 2m 59s dev
dev
November 27, 2024 06:44 2m 59s
fix(destroy): render error after obj.destroy()
CI Test #964: Commit 1e79847 pushed by lslzl3000
November 23, 2024 10:57 2m 49s dev
dev
November 23, 2024 10:57 2m 49s
fix: resolve issue with resume() being invoked multiple times
CI Test #963: Commit 9b2d7d1 pushed by lslzl3000
November 21, 2024 14:59 3m 2s dev
dev
November 21, 2024 14:59 3m 2s
fix(graphic3d): fix graphic clear & destroy
CI Test #962: Commit eff6082 pushed by lslzl3000
November 21, 2024 13:33 2m 51s dev
dev
November 21, 2024 13:33 2m 51s
fix(frameRate): render on small frameRate
CI Test #961: Commit 8b685b9 pushed by lslzl3000
November 19, 2024 06:54 5m 6s dev
dev
November 19, 2024 06:54 5m 6s
chore: fix gui hitinfo types
CI Test #960: Commit 5d8ef8c pushed by lslzl3000
November 10, 2024 11:48 5m 9s dev
dev
November 10, 2024 11:48 5m 9s
fix(pick): add worldNormal in bound pick
CI Test #959: Commit 4b5bc9c pushed by lslzl3000
November 10, 2024 09:00 28s dev
dev
November 10, 2024 09:00 28s
chore(ExtrudeGeometry): fix type
CI Test #958: Commit 2396914 pushed by lslzl3000
October 22, 2024 11:02 2m 55s dev
dev
October 22, 2024 11:02 2m 55s
feat(ExtrudeGeometry): add anchor point offset (#452)
CI Test #957: Commit fc2303d pushed by lslzl3000
October 22, 2024 10:44 5m 12s dev
dev
October 22, 2024 10:44 5m 12s
feat(ExtrudeGeometry): add anchor point offset
CI Test #956: Pull request #452 synchronize by lslzl3000
October 22, 2024 10:43 2m 47s Codeboy-cn:dev
October 22, 2024 10:43 2m 47s
feat(ExtrudeGeometry): add anchor point offset
CI Test #955: Pull request #452 opened by Codeboy-cn
October 22, 2024 09:45 5m 29s Codeboy-cn:dev
October 22, 2024 09:45 5m 29s
fix(geometry): CylinderGeometry non-manifold (#451)
CI Test #954: Commit bf14c61 pushed by lslzl3000
October 8, 2024 18:46 5m 5s dev
dev
October 8, 2024 18:46 5m 5s
fix(geometry): CylinderGeometry non-manifold
CI Test #953: Pull request #451 synchronize by lslzl3000
October 8, 2024 18:42 2m 49s Codeboy-cn:dev
October 8, 2024 18:42 2m 49s
fix(geometry): CylinderGeometry non-manifold
CI Test #952: Pull request #451 synchronize by lslzl3000
October 8, 2024 18:39 2m 49s Codeboy-cn:dev
October 8, 2024 18:39 2m 49s
fix(geometry): CylinderGeometry non-manifold
CI Test #951: Pull request #451 opened by Codeboy-cn
October 8, 2024 14:49 5m 10s Codeboy-cn:dev
October 8, 2024 14:49 5m 10s
chore: clean comments
CI Test #950: Commit c54e7bf pushed by lslzl3000
September 26, 2024 08:26 3m 10s dev
dev
September 26, 2024 08:26 3m 10s
feat: add double precision matrix support
CI Test #949: Commit 52ab9c5 pushed by lslzl3000
September 24, 2024 14:54 2m 58s dev
dev
September 24, 2024 14:54 2m 58s