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Bad advice to use Analyse.
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Outworldz committed Jan 7, 2019
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Expand Up @@ -32,7 +32,7 @@ Updated for Ruth Release Candidate 1.

RUTH BODY PROCEDURE

1. Upload the mesh body (the current name is r2BODY_UpperLower_ada1.9, but the name will change depending on the version). In the upload dialog box, under the �Physics� tab, choose �From File� and browse to �00_PhysicsCube.dae.� Click �Analyze� and �Simplify.� Under the �Upload Options,� check �Skin Weight.� Under �Level of Detail� (LOD), I have been setting the �Lowest� LOD at �0� but that�s up to you. (Note that Fred Beckhusen has commented in the Ruth Google+ page that the �Analyze� button is okay for avatars but can cause problems for other types of meshes.)
1. Upload the mesh body (the current name is r2BODY_UpperLower_ada1.9, but the name will change depending on the version). In the upload dialog box, under the �Physics� tab, choose �From File� and browse to �00_PhysicsCube.dae.� Click �Analyze� and �Simplify.� Under the �Upload Options,� check �Skin Weight.� Under �Level of Detail� (LOD), I have been setting the �Lowest� LOD at �0� but that�s up to you. (Note that Fred Beckhusen has commented in the Ruth Google+ page that the �Analyze� button is NOT okay for avatars and can cause problems for other types of meshes.)

(NOTE: from here on out, I won�t go through the upload process in detail as I did above. I�ll just say �upload so and so.� Nevertheless, whenever you upload a body part, you�ll want to go through the same procedure with Skin Weight, LOD and Physics.)

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