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Update ElfEars-Readme.txt
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Update to readme to describe operation with Ruth 2.0 Skin Applier.
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aiaustin authored Jan 9, 2018
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7 changes: 5 additions & 2 deletions Mesh/Attachments/ElfEars/ElfEars-Readme.txt
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Expand Up @@ -15,8 +15,11 @@ The ElfEars can be resized and moved about like any attachment.
* ElfEars is a scaled down more subtle version.

For Ruth 2.0, you can simply add in the current "Head Receiver" script
(called "r2_head_receiver.lsl"  and the normal Ruth 2.0 Skin Applier will
also set your ears to the appropriate skin texture.
(called "r2_head_receiver.lsl" at present) and the normal Ruth 2.0
Skin Applier will also set your ears to the appropriate skin texture.
To achieve this the Description field of BOTH ear parts needs to be
set to "head" without the quotation marks. The prepared versions in
the OpenSim Inventory ARCHIVE (.iar) supplied are already set this way.

Original Blender mesh by Fred Beckhusen (avatar: Ferd Frederix).
OpenSim preparation by Austin Tate (avatar: Ai Austin).

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