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Add Gaussian (SNES) audio interpolation
Probably not a good choice for most DS games unless you really want a very soft sound, but it could be fun if you wanted to run lolSnes in melonDS :p
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Original file line number | Diff line number | Diff line change |
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@@ -40,6 +40,7 @@ enum class AudioInterpolation | |
Linear, | ||
Cosine, | ||
Cubic, | ||
SNESGaussian | ||
}; | ||
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||
class SPUChannel | ||
|
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