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INI setting reported or triaged as proper bug, i.e. not working as designed, and affecting all platforms
project triage pending
still need to decide in which branch to tackle this
Declare
can be used only once.
bug
#429
opened Jul 29, 2021 by
c-lipka
Loss of precision where variables declared on command line / ini files. [Bug]
bug
reported or triaged as proper bug, i.e. not working as designed, and affecting all platforms
#428
opened Jul 28, 2021 by
wfpokorny
[UNIX] Review ELF-related performance optimizations
OS: Unix
specific to POV-Ray for Unix
performance
results in poor performance, e.g. excessive render times or memory consumption
ToDo: research
action required: research possible solutions
#418
opened Jun 16, 2021 by
c-lipka
Review Unix documentation creation process
cleanup
miscellaneous housekeeping
OS: Unix
specific to POV-Ray for Unix
Create script to generate Unix source distribution package
cleanup
miscellaneous housekeeping
OS: Unix
specific to POV-Ray for Unix
#415
opened Jun 11, 2021 by
c-lipka
Optimization Switch
feature
proposal for a new feature, or alleged bug triaged as intentional but warranting improvement
#413
opened Jun 9, 2021 by
c-lipka
Review version-numbered files
cleanup
miscellaneous housekeeping
good first issue
presumably requires little detailed knowledge of POV-Ray's internal architecture
ToDo: research
action required: research possible solutions
Update version numbers (and related information) on Wiki
documentation
related to end-user documentation
[UNIX] Outdated files with unknown purpose
OS: Unix
specific to POV-Ray for Unix
ToDo: research
action required: research possible solutions
ToDo: volunteers
action by community required: needs assistance
[BUILD][UNIX] Check compatibility with current OpenEXR versions
compatibility
reported or triaged as compatibility issue, i.e. affecting only some build or runtime environments
OS: Mac OS X
specific to Mac OS X (or later macOS)
OS: Unix
specific to POV-Ray for Unix
ToDo: research
action required: research possible solutions
[UNIX] Eliminate need for reported or triaged as compatibility issue, i.e. affecting only some build or runtime environments
OS: Unix
specific to POV-Ray for Unix
ToDo: discuss
action required: discuss possible solutions
stat
shell command
compatibility
#407
opened May 30, 2021 by
c-lipka
Cahce large Image Maps when rendering animations
feature
proposal for a new feature, or alleged bug triaged as intentional but warranting improvement
#395
opened Feb 16, 2020 by
mlsomers
Please consider distributing the documentation under CC-BY-SA-3.0
documentation
related to end-user documentation
project triage pending
still need to decide in which branch to tackle this
#392
opened Feb 3, 2020 by
StefanBruens
Please clarify licenses of source code and documentation
documentation
related to end-user documentation
Feature request: Render_Pattern to maximize multicore utilization with animations
feature
proposal for a new feature, or alleged bug triaged as intentional but warranting improvement
#389
opened Jan 26, 2020 by
mlsomers
cross build support
compatibility
reported or triaged as compatibility issue, i.e. affecting only some build or runtime environments
OS: Unix
specific to POV-Ray for Unix
#388
opened Dec 13, 2019 by
anbe42
Abbreviations in IDE can be good improvement.
feature
proposal for a new feature, or alleged bug triaged as intentional but warranting improvement
Windows Editor
related to Windows GUI editor component
Windows GUI
related to Windows GUI
#386
opened Dec 1, 2019 by
RedGuff
Right-click on tab in POV-Win always opens containing folder
project triage pending
still need to decide in which branch to tackle this
Windows GUI
related to Windows GUI
#385
opened Nov 5, 2019 by
jordangomit
vfesession.cpp:342 overflow in conversion from long long int to long int on m68k
compatibility
reported or triaged as compatibility issue, i.e. affecting only some build or runtime environments
#384
opened Oct 26, 2019 by
baryluk
Collection of allscene, allanim and portfolio script and scene issues.
cleanup
miscellaneous housekeeping
Investigate and review use of CRITICAL_LENGTH in code.
artefact
results in artefacts, i.e. render output that looks broken
#379
opened Aug 26, 2019 by
wfpokorny
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