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Minesweeper

My JavaFX implementation on a minesweeper game in 1 day.

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Game Modes:

Easy:

10 by 10 with 15 mines

Medium:

15 by 15 with 40 mines

Hard:

20 by 20 with 100 mines

Custom Game Mode (to be implemented)

MinesweeperGameModeDemo.mp4

Rules:

Winning:

You win when all the non-mine squares have been revealed.
MinesweeperWinDemo.mp4

Losing:

You lose when you reveal a mine.
MinesweeperLoseDemo.mp4

Controls:

Right clicking an un-revealed square cycles the following marks:
  -Flag - Denotes the square as a mine
  -Question - Denotes the square as unknown
  -Un-marked - Removes all markings
Left clicking
  -Reveals the clicked square
Pressing the left button down, then holding the right button down and releasing the left button.
  -Works on revealed numbers
  -Reveals the neighboring locations
  -Only functions when there are enough locations marked with flags to correspond to the numbers
MinesweeperControlDemo.mp4

Symbols:

1 to 8: number of mines near by
Mine: unfound mine
Mine with x: Incorrect Flag
Red Mine: Exploded mine

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My take on a minesweeper game.

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