Originally a fork from WebWindow
WebWindowLite will mostly focus on Windows and Linux, the code for using it in macOS is still present but won't developed any further, at least for now.
Windows - WebView2 SDK 1.0.622.22:
- Win 7 - x86/x64
- Win 10 - x86/x64
You need to have, preferably, the Webview2 Runtime installed or Edge Beta/Canary
If you want to build the WebWindowLite
library itself, you will need:
- Windows or Linux
- If you're on Windows:
- Use Visual Studio with C++ support enabled. You must build in x64/x86 configuration (not AnyCPU, which is the default).
- If things don't seem to be updating, try right-clicking one of the
test
projects and choose Rebuild to force it to rebuild the native assets.
- If you're on Linux (tested with Ubuntu 18.04):
- Install dependencies:
sudo apt-get update && sudo apt-get install libgtk-3-dev libwebkit2gtk-4.0-dev
- From the repo root, run
dotnet build src/WebWindow/WebWindow.csproj
- Then you can
cd test/HelloWorldApp
anddotnet run
- Install dependencies:
- If you're on Windows Subsystem for Linux (WSL), then as well as the above, you will need a local X server (example setup).