Requires: Harmony 2.0.x ported over to Cities Skylines by Bofomer -- Github
Requires: MoveIt by Quboid -- Github
Prop Painter: Revisited is a re-write of the original Prop Painter mod with fixes and performance improvements.
Improvements compared to the old Prop Painter includes:
- Less memory footprint, as no dictionary or lists are used. One simple array is used to store all 65k props colors.
- Loading and saving is faster, as no extra memory is created to save/load color data.
- Faster color access compared to old Prop Painter, as all color access is done within a delegate with color array stored in the stack.
- Only one method is patched compared to old Prop Painter patching 4 methods (of which 3 were patching MoveIt methods)
- Does not create any unnecessary gameobjects, contrary to the old Prop Painter which creates one GameObject to run color data synchronization
This mod requires:
- MoveIt mod
- Harmony
I need supporters/volunteers to help debug/code to make this mod even better. If you want to contribute, please contact me anytime.
Anyways, these codes are open to the public, as its a hobby of mine. If you wish to contribute to the codes, please join in.
IMPORTANT!! As always, create a new save!!! This mod creates a new version of saved datas. Original mod formats loading are supported, but then are saved into the new format.