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# BountyChecker | ||
Able to Live-Check Cetus Bounties | ||
A tool to check Cetus Bounties in Real Time | ||
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# How does this work? | ||
It reads and parses your EE.log | ||
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# Will I get banned for this? | ||
Short Answer is: no. | ||
Long Answer is: The Scripts parse EE.log, the logfile where Discord logs all sorts of stuff, also bounty stages. A lot of 3rd parts Apps (such as YATE, Alecaframe and PTAnalyzer) use this to work. So far I am not aware of anyone being banned, but use at your own risk as any other program. | ||
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# It shows up as a Virus?!? | ||
Unfortunately, this is how it currently is. The source code is freely avaible here though and you can choose to check it and modify it as you please. | ||
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# Why are there two versions? | ||
One version sends good bounties to us through a Discord Webhook. That way everyone can benefit from good bounties. The other version does not - choose whichever you like (though ofc we hope for people actively sharing their bounties). | ||
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# What does it send? | ||
It sends some Game Data, thats all. No IP Adress or Username or anything: | ||
```/Lotus/Types/Gameplay/Eidolon/Jobs/SabotageBountySab/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCap``` | ||
```SolNode228_HUB``` | ||
```/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETableCRewards ``` | ||
```/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCap_-4_CetusHub4_65b1683b0000000000000008_TentB``` | ||
```['/Lotus/Types/Gameplay/Eidolon/Encounters/DynamicRescue', '/Lotus/Types/Gameplay/Eidolon/Encounters/DynamicAssassinate', '/Lotus/Types/Gameplay/Eidolon/Encounters/HiddenResourceCaches', '/Lotus/Types/Gameplay/Eidolon/Encounters/DynamicHijack', '/Lotus/Types/Gameplay/Eidolon/Encounters/DynamicCapture']``` | ||
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# Will this get updates? | ||
Yes |