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ElegantRL β€œε°ι›…β€: Scalable and Elastic Deep Reinforcement Learning

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ElegantRL is developed for researchers and practitioners with the following advantages:

  • Lightweight: the core codes <1,000 lines (check elegantrl/tutorial), using PyTorch (train), OpenAI Gym (env), NumPy, Matplotlib (plot).

  • Efficient: in many testing cases, we find it more efficient than Ray RLlib.

  • Stable: much more stable than [Stable Baselines 3] (https://github.com/DLR-RM/stable-baselines3). Stable Baselines 3 can only use single GPU, but ElegantRL can use 1~8 GPUs for stable training.

ElegantRL implements the following model-free deep reinforcement learning (DRL) algorithms:

  • DDPG, TD3, SAC, PPO, PPO (GAE),REDQ for continuous actions
  • DQN, DoubleDQN, D3QN, SAC for discrete actions
  • QMIX, VDN; MADDPG, MAPPO, MATD3 for multi-agent environment

For the details of DRL algorithms, please check out the educational webpage OpenAI Spinning Up.

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Contents

News

Framework (Helloworld folder)

File_structure

An agent (agent.py) with Actor-Critic networks (net.py) is trained (run.py) by interacting with an environment (env.py).

A high-level overview:

  • 1). Instantiate an environment in Env.py, and an agent in Agent.py with an Actor network and a Critic network in Net.py;
  • 2). In each training step in Run.py, the agent interacts with the environment, generating transitions that are stored into a Replay Buffer;
  • 3). The agent fetches a batch of transitions from the Replay Buffer to train its networks;
  • 4). After each update, an evaluator evaluates the agent's performance (e.g., fitness score or cumulative return) and saves the agent if the performance is good.

Code Structure

Core Codes

  • elegantrl/agents/net.py         # Neural networks.
    • Q-Net,
    • Actor network,
    • Critic network,
  • elegantrl/agents/Agent___.py   # RL algorithms.
    • AgentBase,
  • elegantrl/train/run___.py       # run DEMO 1 ~ 4
    • Parameter initialization,
    • Training loop,
    • Evaluator.

Until Codes

  • elegantrl/envs/      # gym env or custom env, including FinanceStockEnv.
    • gym_utils.py: A PreprocessEnv class for gym-environment modification.
    • Stock_Trading_Env: A self-created stock trading environment as an example for user customization.
  • eRL_demo_BipedalWalker.ipynb        # BipedalWalker-v2 in jupyter notebooks
  • eRL_demos.ipynb      # Demo 1~4 in jupyter notebooks. Tell you how to use tutorial version and advanced version.
  • eRL_demo_SingleFilePPO.py      # Use a single file to train PPO, more simple than tutorial version
  • eRL_demo_StockTrading.py      # Stock Trading Application in jupyter notebooks

Start to Train

Initialization:

  • hyper-parameters args.
  • env = PreprocessEnv() : creates an environment (in the OpenAI gym format).
  • agent = agent.XXX() : creates an agent for a DRL algorithm.
  • buffer = ReplayBuffer() : stores the transitions.
  • evaluator = Evaluator() : evaluates and stores the trained model.

Training (a while-loop):

  • agent.explore_env(…): the agent explores the environment within target steps, generates transitions, and stores them into the ReplayBuffer.
  • agent.update_net(…): the agent uses a batch from the ReplayBuffer to update the network parameters.
  • evaluator.evaluate_save(…): evaluates the agent's performance and keeps the trained model with the highest score.

The while-loop will terminate when the conditions are met, e.g., achieving a target score, maximum steps, or manually breaks.

Experiments

Experimental Demos

LunarLanderContinuous-v2

LunarLanderTwinDelay3

BipedalWalkerHardcore-v2

Note: BipedalWalkerHardcore is a difficult task in continuous action space. There are only a few RL implementations can reach the target reward. Check out an experiment video: Crack the BipedalWalkerHardcore-v2 with total reward 310 using IntelAC.

Requirements

Necessary:
| Python 3.6+     |           
| PyTorch 1.6+    |    

Not necessary:
| Numpy 1.18+     | For ReplayBuffer. Numpy will be installed along with PyTorch.
| gym 0.17.0      | For env. Gym provides tutorial env for DRL training. (env.render() bug in gym==0.18 pyglet==1.6. Change to gym==0.17.0, pyglet==1.5)
| pybullet 2.7+   | For env. We use PyBullet (free) as an alternative of MuJoCo (not free).
| box2d-py 2.3.8  | For gym. Use pip install Box2D (instead of box2d-py)
| matplotlib 3.2  | For plots. 

pip3 install gym==0.17.0 pybullet Box2D matplotlib

To install StarCraftII env,
bash ./elegantrl/envs/installsc2.sh
pip install -r sc2_requirements.txt

Citation:

To cite this repository:

@misc{erl,
  author = {Liu, Xiao-Yang and Li, Zechu and Wang, Zhaoran and Zheng, Jiahao},
  title = {{ElegantRL}: A Scalable and Elastic Deep Reinforcement Learning Library},
  year = {2021},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/AI4Finance-Foundation/ElegantRL}},
}

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