Soccerman
A game based on Arduino with bidirectional serial communication with desktop server.
Built with Arduino Processing(C++), NodeJS, Python, HTML and CSS.
Requires:
[Hardware] Arduino, Adafruit LED, Potentiometer.
[Software] Redis, Python 2.7+ / 3.3+, Python-Socketio, Eventlet and Gunicorn.
Description: A player tries to shoot the net.
Demo: After uploading soccer-man.ino, go to desktop folder and run start.sh, which includes a HTML score counter and use a,d for defender movement and j for attack.
Permission for educational purposes, DISALLOW MODIFICATION or DISTRIBUTION OF MODIFICATIONS, BEWARE OF PLAGIARISM under umich Engineering Honour Code.