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language: cpp | ||
compiler: | ||
- gcc | ||
- clang | ||
before_install: | ||
- if [ $CC = "clang" ]; then export PATH="/usr/bin/:$PATH"; sudo sh -c 'echo "deb http://ppa.launchpad.net/eudoxos/llvm-3.1/ubuntu precise main" >> /etc/apt/sources.list'; sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 92DE8183; sudo apt-get update; sudo apt-get install llvm-3.1; sudo apt-get install clang; fi | ||
- sudo apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev | ||
script: cmake . && make | ||
notifications: | ||
email: false |
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cmake_minimum_required(VERSION 2.6) | ||
if(${CMAKE_VERSION} STREQUAL "2.8.2") | ||
# bug http://vtk.org/Bug/view.php?id=11020 | ||
message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!") | ||
endif(${CMAKE_VERSION} STREQUAL "2.8.2") | ||
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# This can be read from ${PROJECT_NAME} after project() is called | ||
project(minetest) | ||
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") | ||
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing | ||
set(VERSION_MAJOR 0) | ||
set(VERSION_MINOR 4) | ||
set(VERSION_PATCH 7) | ||
if(VERSION_EXTRA) | ||
set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA}) | ||
else() | ||
# Comment the following line during release | ||
set(VERSION_PATCH ${VERSION_PATCH}-dev) | ||
endif() | ||
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") | ||
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") | ||
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# Configuration options | ||
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if(WIN32) | ||
set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure") | ||
else() | ||
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure") | ||
endif() | ||
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# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF | ||
if(RUN_IN_PLACE) | ||
set(RUN_IN_PLACE 1) | ||
else() | ||
set(RUN_IN_PLACE 0) | ||
endif() | ||
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set(BUILD_CLIENT 1 CACHE BOOL "Build client") | ||
if(WIN32) | ||
set(BUILD_SERVER 0 CACHE BOOL "Build server") | ||
else() | ||
set(BUILD_SERVER 1 CACHE BOOL "Build server") | ||
endif() | ||
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set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build") | ||
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if(NOT CMAKE_BUILD_TYPE) | ||
# Default to release | ||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE) | ||
endif() | ||
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# Included stuff | ||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") | ||
include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake) | ||
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# This is done here so that relative search paths are more reasnable | ||
find_package(Irrlicht) | ||
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# | ||
# Installation | ||
# | ||
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if(WIN32) | ||
set(SHAREDIR ".") | ||
set(BINDIR "bin") | ||
set(DOCDIR "doc") | ||
set(EXAMPLE_CONF_DIR ".") | ||
set(LOCALEDIR "locale") | ||
elseif(APPLE) | ||
# Random placeholders; this isn't usually used and may not work | ||
# See https://github.com/toabi/minetest-mac/ | ||
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}") | ||
set(BINDIR "bin") | ||
set(DOCDIR "share/doc/${PROJECT_NAME}") | ||
set(EXAMPLE_CONF_DIR ${DOCDIR}) | ||
set(LOCALEDIR "locale") | ||
elseif(UNIX) # Linux, BSD etc | ||
if(RUN_IN_PLACE) | ||
set(SHAREDIR ".") | ||
set(BINDIR "bin") | ||
set(DOCDIR "doc") | ||
set(EXAMPLE_CONF_DIR ".") | ||
set(MANDIR "unix/man") | ||
set(XDG_APPS_DIR "unix/applications") | ||
set(ICONDIR "unix/icons") | ||
set(LOCALEDIR "locale") | ||
else() | ||
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}") | ||
set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin") | ||
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}") | ||
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man") | ||
set(EXAMPLE_CONF_DIR ${DOCDIR}) | ||
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications") | ||
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons") | ||
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale") | ||
endif() | ||
endif() | ||
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into") | ||
if(NOT CUSTOM_SHAREDIR STREQUAL "") | ||
set(SHAREDIR "${CUSTOM_SHAREDIR}") | ||
message(STATUS "Using SHAREDIR=${SHAREDIR}") | ||
endif() | ||
set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into") | ||
if(NOT CUSTOM_BINDIR STREQUAL "") | ||
set(BINDIR "${CUSTOM_BINDIR}") | ||
message(STATUS "Using BINDIR=${BINDIR}") | ||
endif() | ||
set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into") | ||
if(NOT CUSTOM_DOCDIR STREQUAL "") | ||
set(DOCDIR "${CUSTOM_DOCDIR}") | ||
message(STATUS "Using DOCDIR=${DOCDIR}") | ||
endif() | ||
set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into") | ||
if(NOT CUSTOM_MANDIR STREQUAL "") | ||
set(MANDIR "${CUSTOM_MANDIR}") | ||
message(STATUS "Using MANDIR=${MANDIR}") | ||
endif() | ||
set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into") | ||
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "") | ||
set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}") | ||
message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}") | ||
endif() | ||
set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into") | ||
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "") | ||
set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}") | ||
message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}") | ||
endif() | ||
set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into") | ||
if(NOT CUSTOM_ICONDIR STREQUAL "") | ||
set(ICONDIR "${CUSTOM_ICONDIR}") | ||
message(STATUS "Using ICONDIR=${ICONDIR}") | ||
endif() | ||
set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into") | ||
if(NOT CUSTOM_LOCALEDIR STREQUAL "") | ||
set(LOCALEDIR "${CUSTOM_LOCALEDIR}") | ||
message(STATUS "Using LOCALEDIR=${LOCALEDIR}") | ||
endif() | ||
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") | ||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") | ||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") | ||
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") | ||
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) | ||
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/") | ||
install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/") | ||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game") | ||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game") | ||
endif() | ||
if(BUILD_CLIENT) | ||
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base") | ||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base") | ||
endif() | ||
if(RUN_IN_PLACE) | ||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods") | ||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures") | ||
endif() | ||
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}") | ||
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install(FILES "README.txt" DESTINATION "${DOCDIR}") | ||
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}") | ||
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}") | ||
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}") | ||
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if(UNIX) | ||
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6") | ||
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}") | ||
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps") | ||
endif() | ||
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# | ||
# Subdirectories | ||
# Be sure to add all relevant definitions above this | ||
# | ||
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add_subdirectory(src) | ||
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# CPack | ||
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game") | ||
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR}) | ||
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR}) | ||
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH}) | ||
set(CPACK_PACKAGE_VENDOR "celeron55") | ||
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <[email protected]>") | ||
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if(WIN32) | ||
# For some reason these aren't copied otherwise | ||
# NOTE: For some reason now it seems to work without these | ||
#if(BUILD_CLIENT) | ||
# install(FILES bin/minetest.exe DESTINATION bin) | ||
#endif() | ||
#if(BUILD_SERVER) | ||
# install(FILES bin/minetestserver.exe DESTINATION bin) | ||
#endif() | ||
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") | ||
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set(CPACK_GENERATOR ZIP) | ||
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# This might be needed for some installer | ||
#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server") | ||
elseif(APPLE) | ||
# TODO | ||
# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29 | ||
# | ||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx") | ||
set(CPACK_PACKAGE_ICON "") | ||
set(CPACK_BUNDLE_NAME ${PROJECT_NAME}) | ||
set(CPACK_BUNDLE_ICON "") | ||
set(CPACK_BUNDLE_PLIST "") | ||
set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}") | ||
set(CPACK_GENERATOR "Bundle") | ||
else() | ||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux") | ||
set(CPACK_GENERATOR TGZ) | ||
set(CPACK_SOURCE_GENERATOR TGZ) | ||
endif() | ||
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include(CPack) | ||
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