- α2 Centauri, Milky Way, Sagittarius
- RedNicSt.one [offline]
Stars
Just a bunch of shaders I made for 1.17
Cross-platform Half-Life 1 map decompiler
bloomberg / clang-p2996
Forked from llvm/llvm-projectExperimental clang support for WG21 P2996 (Reflection).
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Tool to generate magicavoxel / teardown maps from source maps
A calmer internet, without any gimmicks.
A fully featured desktop client for shadertoy
a free open source, no tracking alternative to panels.art
A high-performance C++ regex library and lexical analyzer generator with Unicode support. Extends Flex++ with Unicode support, indent/dedent anchors, lazy quantifiers, functions for lex and syntax …
A minimalist single-header library for building pattern-matchers, lexers, and parsers.
[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
A CLI tool to convert your codebase into a single LLM prompt with source tree, prompt templating, and token counting.
A minimal GPU design in Verilog to learn how GPUs work from the ground up
Stream VR games from your PC to your headset via Wi-Fi
Real-time game engine, built on open-source. Reflections are in real-time.
Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Blender addon that simplifies access to useful operators and adds missing functionality