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add xcode build instructions doc, based on my original email to
the basilisk list
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The Xcode SheepShaver project makes it easier to build SheepShaver as a | ||
Universal Binary (with 3 architectures: i386, x86_64 and ppc). | ||
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This is an optional build system that does not affect the existing | ||
autogen/configure based build system, which is still fully supported. | ||
The Xcode project will build SheepShaver with configuration | ||
"--enable-sdl-audio --enable-sdl-video --disable-vosf". | ||
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The Xcode project lives in has been tested to work on Snow Leopard | ||
64-bit with Xcode 3.2.6 and the 10.4 SDK installed. It may not work | ||
under newer versions of Xcode or Mac OS X. | ||
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To use it, you need the following: | ||
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1. A complete 'macemu' git checkout of SheepShaver and BasiliskII. | ||
2. SDL installed as a framework in /Library/Frameworks/SDL.framework. | ||
3. You do not need to run autogen.sh / configure to use the Xcode | ||
project. If you've done so already, you should remove or temporarily | ||
move/rename src/Unix/config.h, as the presence of that file currently | ||
conflicts with the Xcode build and will cause errors in Xcode. | ||
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With the above all set, you should be able to launch the Xcode project | ||
and build SheepShaver, resulting in a UB build containing SDL as a | ||
private framework in the bundle. The result will be located in either | ||
SheepShaver/src/MacOSX/build/Debug or SheepShaver/src/MacOSX/build/Release | ||
directories, depending if you do a Debug or Release build. |