-
battalion-level-editor Public
A new BW/BW2 level editor. Work in progress.
-
pyblo2-gui Public
GUI editor for Blo2 format, a GUI layout format used by some Nintendo games like Pikmin 2 and Mario Kart Double Dash.
-
mkdd-track-patcher Public
A tool for easy patching of custom tracks into MKDD
-
mkdd-track-editor Public
An editor for Mario Kart Double Dash's race tracks. Work in progress
-
pikmin-tools Public
Python stuff for working with Pikmin (mostly Pikmin 2 for the Gamecube)
-
bw_lua_docs Public
Documentation of Battalion Wars/Battalion Wars 2 Lua functions
1 UpdatedDec 18, 2024 -
pikmindumpsnd Public
Based on wwdumpsnd 0.4 by hcs, with focus on handling pikmin 2.
C UpdatedNov 14, 2024 -
luadec-5.0 Public
Forked from loosepolygon/luadec-5.0luadec 0.6 (for Lua 5.0) made to work with debug info stripped (hacked on to for Dark Souls)
-
SuperBMD Public
Forked from Sage-of-Mirrors/SuperBMDA library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
-
bw-texture-conv Public
Texture converter for Battalion Wars 1 and Battalion Wars 2
-
bw-model-viewer Public
A model viewer for Battalion Wars and Battalion Wars 2.
-
j3dview Public
Forked from blank63/j3dviewView BMD/BDL files
-
RARClib.py Public
Library for reading and writing RARC archive files (used by several GC-era Nintendo games such as SMS and Pikmin 2)
-
sunshine-bmp-fix Public
Script to fix BMPs for use with Super Mario Sunshine's BMP.
-
p3-editor Public
Editor for Pikmin 3 Generator files (object placement in levels). WORK IN PROGRESS
-
pikminBMG Public
A tool for converting between Pikmin 2 BMG and JSON text files
-
mkdd-collision Public
Tool for converting between obj and MKDD's bco (collision) files
-
pybinpatch Public
Very basic tool for creating and applying file patches
Python MIT License UpdatedApr 4, 2023 -
PADconv Public
Tool for converting Mario Sunshine PAD files (recorded input for Shadow Mario and Piantissimo) into text, and converting text into PAD. Will also support making PAD files out of Dolphin DTM files (…
-
Mr-Peeps-Compressor Public
Forked from Daniel-McCarthy/Mr-Peeps-CompressorC# Compressor/Decompressor - MIO0, Yay0, Yaz0
C# MIT License UpdatedJul 3, 2022 -
dolphin-memory-lib Public
A Python library for reading and writing the memory of an emulated game in Dolphin.
-
pyblo2 Public
A work in progress tool for blo2<->json conversion
Python MIT License UpdatedApr 23, 2022 -
bw-restool Public
Resource archive (.res and .res.gz) packer and unpacker for Battalion Wars and Battalion Wars 2.
-
gotcha-afs-tool Public
An unpacker and repacker of Gotcha Force's AFS format (tested on GameCube version).
Python UpdatedDec 26, 2021 -
bark-conv Public
Converter between BRK (register color/constant color animation in some GC/Wii-era nintendo games like Mario Sunshine, MKDD, SMG, ...) and json for easier editing.
-
BmtInjectExtract Public
Tool for injecting and extracting J3D BMT files into and from BMD/BDL files (3D Model format used e.g. in Super Mario Sunshine, Zelda Wind Waker, ...)
1 UpdatedSep 8, 2021 -
dolreader Public
A python library for reading data from and writing data to Dol files (GC/Wii executables).
-
bck2bca Public
A tool for conversion from bck (Character animation with keyframes) to bca (Character animation with animation data per frame). Keyframes are interpolated linearly.
-
pikmin2-stb Public
Collection of tools relating to Pikmin 2 stb (cutscene) files. Unfinished, experimental. Use at your own risk. Useful for research into Pikmin 2 stb files.
-
python-ppc Public
A work-in-progress PowerPC interpreter written in Python with focus on the GameCube.