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Insights: RobertBeckebans/RBDOOM-3-BFG
Overview
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0 Active pull requests
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- 0 Merged pull requests
- 0 Open pull requests
- 4 Closed issues
- 4 New issues
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4 Issues closed by 1 person
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Generating .bimage files from .exr light data generates doubled entries
#963 closed
Jan 4, 2025 -
Missing loadscreen image during loading the level - guis/assets/loadscreens/default.png
#961 closed
Jan 3, 2025 -
Update glTF vertex color support to work with Blender 4.1
#882 closed
Jan 2, 2025 -
DX12 - Missing shadows
#959 closed
Jan 2, 2025
4 Issues opened by 3 people
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[VR] Fixed Foveated Mask Rendering
#962 opened
Jan 2, 2025 -
During editLights process, the game immediately shut down after changing the level
#960 opened
Jan 1, 2025 -
cmake confg Warning Policy CMP0077 nvrhi
#958 opened
Dec 31, 2024 -
Multilayer Terrain Shader
#957 opened
Dec 30, 2024
4 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Alt+Enter during cutscenes can crash the renderer if CRT is enabled
#955 commented on
Dec 30, 2024 • 0 new comments -
[VR] Fast Stereo Rendering
#877 commented on
Jan 2, 2025 • 0 new comments -
HiZ Buffer issues on Integrated GPUs (Intel, Apple Silicon)
#940 commented on
Jan 2, 2025 • 0 new comments -
Evaluate Activision's new ZH3 Approximation for Diffuse Lighting
#944 commented on
Jan 5, 2025 • 0 new comments