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Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
A universal inventory system for the Godot game engine.
Immersive Sim Template Project for GODOT 4
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
A GDScript hexagonal grid implementation for Godot.
HeightMap terrain for Godot implemented in GDScript