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GoingOn
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GoingOn

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SC-One/README.md

Hi there 👋

  • I love to find minor changes that make big optimize! , latest code(did not documented yet): Best structure holding in contianers to have better cache hits
  • 🔭 I’m currently working on music DRM backend on client(C++) - (this line maybe is not updated when you read it.)
  • 👯 I’m looking to collaborate on projects that is using (Unreal | 3d concepts | low latency concepts) & modern C++ (>14).

Top Langs

SC-One

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  1. DropDownInputQML DropDownInputQML Public

    Drop Down Input QML , same as tag list in stackoverflow.

    QML 15 3

  2. SimpleDownloadManager SimpleDownloadManager Public

    Simple DownloadManager in C++(QT/QML)

    C++ 6 4

  3. ShaderOnQML ShaderOnQML Public

    add shader in qml

    GLSL 6

  4. AnalogClock AnalogClock Public

    AnalogClock in QML (Qt/C++) , using repeater and clean code (same as qt example with different code)

    QML 4

  5. BHMI BHMI Public

    Bardozl HMI

    C++

  6. TerminalBasedFileManager TerminalBasedFileManager Public

    TBFM is a project that is for iterating easier in terminal on the file hirarchy

    C++ 1