A level editor/game engine for the Nintendo 64 (WIP)
To compile the source on Win XP download this dependency pack I put together: http://www.mediafire.com/file/ozha9c7kmhg8ik3/UltraEdDeps.zip. It contains SP3 for WinXP, SP6 for VS 6.0 and DirectX 8.1 SDK.
1. Add object translation gizmo
2. Add object scale gizmo
3. Add object rotate gizmo
4. Limit poly amount for imported models
5. Support texture import
6. Add grid snapping
7. Allow saving of scene
8. Allow loading of scene
9. Add tree view list of all objects in scene
10. Add camera object
11. Add audio import
12. Add audio object
13. Write bake process for scene objects
14. Write bake process for special objects
15. Write bake process for textures
16. Write bake process for audio