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Roguelike

For now the project will hope to accomplish

  • Implementation of SDL2 to register keystrokes
  • Random map/room generation using algorithms
  • Random generated fights
  • HUD/Stats at the bottom
  • Interactive map showing past locations
  • Inventory, and different items.
  • Saving/save files
  • Potential debugging menu
  • Scoring system?
  • Multiplatform support using cmake for compilation

Full spec sheet for the project can be seen here

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  • CMake 39.8%
  • C++ 22.8%
  • Batchfile 21.2%
  • Shell 16.2%