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Unity C# reference source code.
Tooll 3 is an open source software to create realtime motion graphics.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Demo Project using the Universal RP from Unity3D
Nez is a free 2D focused framework that works with MonoGame and FNA
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Extend the Unity Toolbar with your own Editor UI code.
A fully-dynamic voxel-based global illumination system for Unity
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
GILES: A Runtime Level Editor for Unity3D
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
Modified Shader Graph package implementing Procedural Stochastic Texturing
Unity – generate SpriteSheets at runtime!
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Automatic reorderable lists for Unity game engine components
A demo implementation of Unity Entity Component System with NavMesh
Trying to recreate a simple RTS game using Unity and pure ECS
Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!
A very simple 2d tile-based pathfinding for unity, with penalty supported
A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.