Skip to content
View Seb-degraff's full-sized avatar

Block or report Seb-degraff

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
36 results for source starred repositories written in C#
Clear filter

Unity C# reference source code.

C# 11,982 2,504 Updated Jan 8, 2025

Attribute Extensions for Unity

C# 4,629 466 Updated Nov 21, 2023

Tooll 3 is an open source software to create realtime motion graphics.

C# 3,565 198 Updated Jan 4, 2025

Special Effects with Skinned Mesh in Unity

C# 3,388 416 Updated Oct 17, 2019

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

C# 2,608 219 Updated Jun 4, 2024

Demo Project using the Universal RP from Unity3D

C# 2,579 960 Updated Aug 6, 2024

Video glitch effects for Unity

C# 2,561 234 Updated Dec 5, 2023

An ImGui wrapper for .NET.

C# 1,924 310 Updated Jan 6, 2025

Nez is a free 2D focused framework that works with MonoGame and FNA

C# 1,841 362 Updated Jan 6, 2025

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,734 258 Updated Dec 3, 2019

Extend the Unity Toolbar with your own Editor UI code.

C# 1,720 176 Updated Dec 12, 2023

A fully-dynamic voxel-based global illumination system for Unity

C# 1,510 171 Updated Jul 20, 2018

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

C# 1,419 157 Updated Sep 15, 2023

This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

C# 780 80 Updated Nov 21, 2023

GILES: A Runtime Level Editor for Unity3D

C# 770 138 Updated Dec 22, 2021

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

C# 714 129 Updated Jun 15, 2022

A collection of random, useful scripts

C# 625 78 Updated Nov 8, 2019

Modified Shader Graph package implementing Procedural Stochastic Texturing

C# 583 57 Updated May 29, 2019

Unity – generate SpriteSheets at runtime!

C# 572 144 Updated Sep 23, 2020

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor

C# 486 44 Updated Jan 4, 2025

Automatic reorderable lists for Unity game engine components

C# 485 48 Updated May 26, 2020

A small C# game framework

C# 481 38 Updated Jan 7, 2025

A demo implementation of Unity Entity Component System with NavMesh

C# 474 80 Updated Sep 2, 2018

Native Collection Types for Unity

C# 411 32 Updated Aug 26, 2023

Unity engine DOTS UI solution

C# 406 49 Updated Dec 19, 2019

Trying to recreate a simple RTS game using Unity and pure ECS

C# 238 34 Updated May 2, 2019

Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!

C# 155 74 Updated Jan 19, 2016

A very simple 2d tile-based pathfinding for unity, with penalty supported

C# 145 16 Updated Sep 16, 2017

A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.

C# 73 10 Updated Feb 12, 2023

The Testability framework for Unity3D

C# 70 21 Updated Feb 24, 2024
Next