Skip to content
View Seb-degraff's full-sized avatar

Block or report Seb-degraff

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

a tiny game engine

C 8 Updated Dec 24, 2024

UPnP IGD implementation

C 1,473 459 Updated Jan 5, 2025

Secure client/server connections over UDP

C 2,448 191 Updated Oct 3, 2024

Packet acknowledgement system for UDP

C 599 78 Updated Sep 19, 2024

Ping-Pong-like game in Assembly that works without OS

Assembly 601 37 Updated Aug 27, 2021

High performance UI layout library in C.

C 9,380 306 Updated Jan 5, 2025

Single-header BVH construction and traversal library.

C++ 636 33 Updated Jan 4, 2025

Blender addons to create scenes for Trial

Python 4 Updated Jan 3, 2025

A snapshot of our vulkan backend code

C++ 268 7 Updated Nov 19, 2024

NOCRT - simple replacement of some parts of C runtime library

C 33 3 Updated Jul 6, 2024

This is a modified version of Mini-CRT++ in the book <程序员的自我修养>, it supports 32-bit and 64-bit system.

C 20 4 Updated Jul 26, 2016

A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.

C 807 28 Updated Jan 5, 2025

Physically based renderer demo written using Vulkan.

C 72 Updated Nov 11, 2024

My personal macOS configuration

Lua 1,459 110 Updated Dec 13, 2024

An example raylib application for viewing animation on the Geno character

C 103 4 Updated Oct 31, 2024

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,272 188 Updated Jan 5, 2025

Odin WASM - 2D Rendering Framework

Odin 35 1 Updated Sep 30, 2024

Base library for programming in C

C++ 5 Updated Dec 17, 2024
C 71 3 Updated Jan 31, 2023

Display and control your Android device

C 115,565 10,978 Updated Jan 1, 2025

The Quite OK Package Format

C 87 1 Updated Oct 31, 2024

Very fast, high quality, platform-independent hashing algorithm.

C++ 253 16 Updated Dec 4, 2024

Sample code for https://github.com/floooh/sokol

C 638 79 Updated Dec 17, 2024

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 297 14 Updated Jan 4, 2025

xxHash Cleaner C Reference Implementation

C 42 4 Updated May 23, 2020
C# 25 4 Updated Oct 18, 2023

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

C 1,458 133 Updated Mar 24, 2023

Single source file FBX loader

C 888 59 Updated Jan 3, 2025

A real-time rendering demo for Playdate console

C 61 2 Updated May 25, 2024

Nearly Exhaustive BC7 compressor

C++ 24 3 Updated Nov 20, 2022
Next