Releases: SeedV/SeedUnityVRKit
Releases · SeedV/SeedUnityVRKit
v0.4.0-alpha
What's Changed
- Szf multi windows arch by @superkudo in #41
- Fix some Windows support issues. by @henryouly in #43
- Szf eventbind rollback to #30 by @superkudo in #44
- Rebind hand animation control to HolisticTracker by @henryouly in #47
- Introduce events. by @henryouly in #46
- Add Avatoranimator script for seedV modal by @superkudo in #45
New Contributors
- @superkudo made their first contribution in #41
Full Changelog: v0.3.0-alpha...v0.4.0-alpha
v0.3.0-alpha
What's Changed
- Support eye blinking by @henryouly in #31
- Fix head rotation (attempt 2) by @henryouly in #32
- Support wrist rotation. by @henryouly in #33
- Keep track of FPS throughput at different key moments. by @henryouly in #36
Full Changelog: v0.2.0-alpha...v0.3.0-alpha
v0.2.0-alpha
What's Changed
- Fix head rotation calculation. by @henryouly in #24
- Move all classes to SeedUnityVRKit namespace. by @henryouly in #26
- Pull out a face landmark recognizer class. by @henryouly in #27
- Add arm control. by @henryouly in #29
- Bind landmark output dynamically in Editor. by @henryouly in #30
Full Changelog: v0.1.0-alpha...v0.2.0-alpha
Cut the first release
What's Changed
- Import prebuilt package and common scripts from MediaPipeUnityPlugin. by @henryouly in #1
- Video input texture and setup. by @henryouly in #2
- Webcam setup by @henryouly in #4
- Screen setup by @henryouly in #5
- Run pose tracking using mediapipe unity plugin. by @henryouly in #6
- Update project settings. by @henryouly in #7
- ModelAnimator setup by @henryouly in #8
- Implement ModelAnimator.Start by @henryouly in #9
- Implement ModelAnimator.Update by @henryouly in #10
- Kalman filter implementation. by @henryouly in #11
- Upgrade MediaPipeUnityPlugin to v0.9.0. by @henryouly in #12
- Create a new scene for upper body movement by @henryouly in #13
- Update reference due to variable rename. by @henryouly in #14
- Implement head rotation using OpenCV SolvePnP by @henryouly in #15
- Move .clang-format-ignore by @henryouly in #16
- Fix lint issues in current codebase. by @henryouly in #17
Full Changelog: https://github.com/SeedV/SeedUnityVRKit/commits/v0.1.0-alpha