What is geometry?
- Geometry is a fancy way of saying shape. In computer graphics, geometry is typically represented by an array of positions called "vertices".
What is a Mesh?
- A Mesh is composed of one or more surfaces. A surface is an array composed of multiple sub-arrays containing vertices, normals, UVs, etc.
- Normally the process of constructing surfaces and meshes is hidden from the user in the VisualServer, but with ArrayMeshes, the user can construct a Mesh manually by passing in an array containing the surface information.