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吉林艺术学院 JILIN UNIVERSITY OF THE ARTS
- China
- https://sharpeye.xyz
Stars
"Quase-Cinema Feijoada Remix" VJ software
A javascript finite state machine library
Playing around with Kotlin and Processing to create generative art
😎 A curated list of awesome GitHub Profile which updates in real time
⚡ Dynamically generated stats for your github readmes
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
A curated list of awesome awesomeness
🎮 📝 A list of Game Development resources to make magic happen.
Arduino通过Processing使用OSC协议来控制Blender
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Vulkan tutorial by Alexander Overvoorde ported to Java
Example content for Unity projects based on AR Foundation
Empowering everyone to build reliable and efficient software.
High-Resolution 3D Human Digitization from A Single Image.
Recreating the Blade Mode mechanic from Metal Gear Rising
A curated list of awesome Kotlin related stuff Inspired by awesome-java.
OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
Play your favorite games in a borderless window; no more time consuming alt-tabs.