Stars
Unity C# reference source code.
OmniSharp server (HTTP, STDIO) based on Roslyn workspaces
Attribute used to support workflows in Unity that rely heavily on object references.
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
Realm is a mobile database: an alternative to SQLite & key-value stores
Build forms in React, without the tears 😭
An example app with all the UI components of NativeBase
The goal of this project is to provide a set of simple samples, providing and step by step guide to start working with React and Typescript.
An Uber Shader for rendering Sprites in Unity.
A starter template for TypeScript and React Native with a detailed README describing how to use the two together.
A simple Animation Component that leverages PlayableGraphs
SerializableCollections(SerializableDictionary, SerializableLookup, SerializableTuple) for Unity
Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
A repository that gathered files starting with dot
A proposal for bundling reducers, action types and actions when using Redux
Codemod is a tool/library to assist you with large-scale codebase refactors that can be partially automated but still require human oversight and occasional intervention. Codemod was developed at F…
A human-friendly standard for Flux action objects.