Skip to content
View Sigsiguma's full-sized avatar
  • Japan

Organizations

@NITMicGames

Block or report Sigsiguma

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Automatically exported from code.google.com/p/slimdx

C++ 99 41 Updated Aug 31, 2022

Unity C# reference source code.

C# 12,096 2,517 Updated Mar 12, 2025

VimR — Neovim GUI for macOS in Swift

Swift 6,762 222 Updated Mar 2, 2025

OmniSharp server (HTTP, STDIO) based on Roslyn workspaces

C# 1,833 420 Updated Jan 30, 2025

Attribute used to support workflows in Unity that rely heavily on object references.

C# 112 7 Updated Sep 13, 2021

simple terminal UI for git commands

Go 57,596 1,979 Updated Mar 12, 2025

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

C# 1,629 238 Updated Sep 28, 2021

Realm is a mobile database: an alternative to SQLite & key-value stores

TypeScript 5,871 586 Updated Feb 21, 2025

Build forms in React, without the tears 😭

TypeScript 34,179 2,801 Updated Oct 18, 2024

An example app with all the UI components of NativeBase

JavaScript 2,182 750 Updated Jan 3, 2023

The goal of this project is to provide a set of simple samples, providing and step by step guide to start working with React and Typescript.

TypeScript 1,857 394 Updated Apr 2, 2023

An Uber Shader for rendering Sprites in Unity.

HLSL 797 63 Updated Dec 7, 2020

Attribute Extensions for Unity

C# 4,725 475 Updated Nov 21, 2023

Unity ShaderGraph project

C# 1,209 156 Updated Sep 16, 2018

A starter template for TypeScript and React Native with a detailed README describing how to use the two together.

Objective-C 1,902 210 Updated Aug 31, 2022

A simple Animation Component that leverages PlayableGraphs

C# 604 128 Updated Jun 2, 2020

A Minecraft like game written in go

Go 1,888 132 Updated Jul 14, 2023

SerializableCollections(SerializableDictionary, SerializableLookup, SerializableTuple) for Unity

C# 131 15 Updated Mar 30, 2017

Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown

TypeScript 76,719 7,132 Updated Mar 12, 2025

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

C# 982 191 Updated Jan 26, 2021

Rx Tween Animation Library for Unity

C# 213 18 Updated Sep 11, 2023

Tech Demos for Unity 2D Features

C# 962 174 Updated Sep 16, 2021

A repository that gathered files starting with dot

Shell 766 98 Updated Mar 10, 2025

Post Processing Stack

C# 3,723 747 Updated Jun 5, 2024

Raymarching Shader Generator in Unity

HLSL 1,361 130 Updated Jul 30, 2022

A proposal for bundling reducers, action types and actions when using Redux

JavaScript 9,605 338 Updated Jan 31, 2022

Remote repository management made easy

Go 3,171 187 Updated Nov 9, 2024

Codemod is a tool/library to assist you with large-scale codebase refactors that can be partially automated but still require human oversight and occasional intervention. Codemod was developed at F…

Python 4,118 196 Updated Nov 28, 2020

A human-friendly standard for Flux action objects.

JavaScript 4,739 142 Updated Nov 28, 2023
Next