This is a Experimental Playground for testing demos and effects.
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Distorted Map: https://codepen.io/supah/pen/gdegrW
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[unused] Background Image: https://codepen.io/phillip-gimmi/pen/XWOdEMW
Case Study: Design Embraced Portfolio – 2024 | Codrops https://tympanus.net/codrops/2024/03/21/case-study-design-embraced-portfolio-2024/
Outline Sample: https://codesandbox.io/p/sandbox/edgesgeometry-iup24
mesqme/waterfalls https://github.com/mesqme/waterfalls
https://gotohiroki.github.io/distorted-curve-slider/
https://codepen.io/alphardex/pen/MWvadVW
List Hover Image Ripple https://codepen.io/alphardex/pen/bGZJzNN
codesandbox: https://codesandbox.io/s/webgl-plane-curl-57l7h2?from-embed
https://github.com/devloop01/webgl-image-interactions-aristide
WebGL Structure & Tyndall Effect: nemutas/light-shaft Preview
michalzalobny/webgl-3d-engine: WebGL2 3D Engine built from scratch.
WebGPU Structure: neuroprod/webgpu: webgpu game
液态图片:gotohiroki/homunculus: https://github.com/gotohiroki/homunculus Live: https://gotohiroki.github.io/homunculus/dist/
球形玻璃:gotohiroki/ha-labo-2d https://github.com/gotohiroki/ha-labo-2d Live: https://gotohiroki.github.io/ha-labo-2d/dist/
X 上的 Karim Maaloul:Fire Shader. I needed a fire shader in The Cursed Library, so I thought it would be interesting to deconstruct the techniques behind. Made with @threejs and custom shaders. / X https://twitter.com/yakudoo/status/1786372418027626885 Codepen: https://codepen.io/Yakudoo/pen/ZEZWKJy