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Starred repositories
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Fast Colored TextBox for Syntax Highlighting. The text editor component for .NET.
DirectX Capture and Overlays by using Direct3D API hooks
Brain Simulator is a platform for visual prototyping of artificial intelligence architectures.
3D fluid simulation on the in Unity
🧩 Customizable VisualStudio .sln parser with project support (.vcxproj, .csproj., …). Pluggable lightweight r/w handlers at runtime, and more …
Fast computation of the smallest enclosing ball of a point set, in low or moderately high dimensions.
A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.
C++ and C#(OpenTK) ports of original THREE.js TrackballControls.js by Eberhard Graether
Algorithm for orthogonal connector routing
StateGo is a visual programming tool that used mixed with source code, and can be used in various programming languages, platforms, frameworks.
A simple video transcoder with Nvidia CUDA acceleration support, and multitrack audio compatability. Great for creating Proxy files for Premiere Pro, where multitrack audio is required if present, …
Tentative symbolic computation framework geared towards 2D/3D geometry & CAD - WIP
Yet another implementation of Dots Game Artificial Intelligence