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Tags: SolarLune/bdx

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v0.2.6

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Merge pull request #833 from SolarLune/MinorFixes

+Text newline support.

v0.2.5

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Merge pull request #732 from rafcolson/profiler

(#650) Bdx.profiler.frequency & nanos, percents -> public

v0.2.4

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Merge pull request #582 from SolarLune/MinorFixes2

(#581) Custom Material Shaders fix.

v0.2.3

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Merge pull request #525 from SolarLune/MatChanges

(#524) Material change functions.

v0.2.2

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Merge pull request #482 from SolarLune/PerPixelLighting

(#235) - Per pixel lighting commits.

v0.2.1

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Merge pull request #465 from SolarLune/AmbientLightingFix

(#464) - Make Emit work independently of ambient lighting.

v0.2.0

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Merge pull request #429 from SolarLune/Replays

(#424) - Input map replay support.

v0.1.8

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Export profile scene only when show_framerate_profile is enabled (#272).

v0.1.7

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Component -> Component<T extends GameObject>

v0.1.6

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Gamepad: refactor, and deadZone support (#230).