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Attempt at fixing spheric mirror effect on retina
This commit will at least make the rendering work, as long as we don't resize the window! It mostly makes sure that the effect buffer size is using the actual screen pixel size and not the logical size. It's not good. The code it quite complex and we have to jungle with the screen scale (pixelsPerPixel) in a few places where it shouldn't matter. The input handling is also broken. Need to keep working on that.
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