I'm a former games computing student from the University of Lincoln.
I'm non-binary, but I'm not particularly fussed about pronouns. Surprise me! Or don't, again, I don't really mind.
I work as a game developer, specialising in Roblox platform development.
I began my journey into game development in late 2017 using Lua.
Since I began studying at university, I've seized any opportunity that I can to further my understanding of games.
I'm particularly fond of the Playdate.
I have experience using:
- Lua (8y)
- C# (3y)
- C++ (1y)
- Rust (1y)
- C (learning)
- Site 74
Multiplayer roleplay game based within a secret underground SCP facility. Subject of my final-year dissertation project. - Custodian (archived)
Simple implementation of
Option
andResult
types available in languages like Rust! - Waiter
Replacement for Roblox's:WaitFor...()
family of functions with additional functionality! - Oxide (archived)
Brings the power of RustOption<T>
andResult<T, E>
types to Lua! - Co-conspirators: partners in crime (concept development module)
Short prototype for a top-down 2D stealth game inspired by Monaco - Unnamed Top-down Shooter (games development module)
A rather janky top-down shooter created in an unreasonably limited time frame
Feel free to contact me using:
- Discord
ithaca_the_enby - Email or iMessage [email protected] for employment stuff [email protected] for other stuff