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Grenoble INP - Ensimag
- Grenoble / Rennes, France
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16:17
(UTC +01:00) - stokastx.github.io/Portfolio
- in/patrick-attimont
Stars
h3r2tic / kajiya
Forked from EmbarkStudios/kajiya💡 Experimental real-time global illumination renderer 🦀
Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction
ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
List of some useful databases and resources for Computer Graphics
Lightweight Armoury Crate alternative for Asus laptops and ROG Ally. Control tool for ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar and other models
Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
GPU Raytracer from scratch in C++/CUDA
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Mitsuba 3: A Retargetable Forward and Inverse Renderer
High performance physically based renderer in C++11
An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies